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<noinclude>{{ThemeCSS}}{{ThemeTreeCSS}}</noinclude> | |||
{| class="wikitable theme-tree" | |||
! Level | |||
! Half Theme | |||
! Full Theme | |||
|- | |||
|1st | |||
|[[:Category:Armor Feat|Armor Feat]] | |||
|[[:Category:Armor Feat|Armor Feat]] | |||
|- | |||
| | |||
|[[:Category:Armor Feat|Armor Feat]] | |||
|[[:Category:Armor Feat|Armor Feat]] | |||
| | |||
|- | |||
| | |||
|[[:Category:Weapon Feat|Weapon Feat]] | |||
|[[Tough I|Tough Feat]] | |||
| | |||
|- | |||
| | |||
|[[:Category:Weapon Feat|Weapon Feat]] | |||
|[[:Category:Weapon Feat|Weapon Feat]] | |||
| | |||
|- | |||
|Prof. | |||
|[[#Martial Proficiencies|Martial Proficiencies]] | |||
|[[#Martial Proficiencies|Martial Proficiencies]] | |||
| | |||
|- | |||
|2nd | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|3rd | |||
|[[Fighting Style]] | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|- | |||
|4th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|5th | |||
|[[Improved Combat Action]] | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|- | |||
|6th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
| | |||
|- | |||
|7th | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|[[#Martial Proficiencies|Martial Proficiencies]] | |||
| | |||
|- | |||
|8th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|9th | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|[[Fighting Style]] | |||
|- | |||
|10th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|11th | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|[[Improved Combat Action II]] | |||
|- | |||
|12th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|13th | |||
|[[#Martial Proficiencies|Martial Proficiencies]] | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|- | |||
|14th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|15th | |||
|[[Fighting Style]] | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|- | |||
|16th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|17th | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|[[Improved Combat Action III]] | |||
| | |||
|- | |||
|18th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|- | |||
|19th | |||
|[[Feat/List/Theme/Martial|Martial Feat]] | |||
|[[#Martial Proficiencies|Martial Proficiencies]] | |||
|- | |||
|20th | |||
|[[Feat/List|Feat]] | |||
|[[Feat/List|Feat]] | |||
|} | |||
''The Martial Theme represents the mastery of physical and martial prowess. Those with this theme put hours upon hours of time on honing their reflexes, weapon proficiencies, maneuvers and martial cunning.'' | |||
''A martial character is a foe to be reckoned with, especially in long drawn battles. Their resources rarely drain as fast as a caster, and usually end in death before they're completely out of stamina. Their biggest drawback however lies in the ordinary, which is what they mostly are.'' | |||
''They are extraordinarily ordinary, which means they won't resurrect anyone, fly through the skies by will or call upon spirits, gods or eldritch powers to strike down their enemies.'' | |||
==Armor Feat== | |||
Choose one Armor Feat of your choice, as long as you have the prerequisites. | Choose one [[Feat/List/Armor|Armor Feat]] of your choice, as long as you have the prerequisites. | ||
== | ==Improved Combat Action== | ||
You gain | You gain [[Improved Combat Action]] from the [[Feat/List/Theme/Martial|Martial Feat list]]. | ||
As an exception, the ''Full Martial'' theme may gain the feature up to 3 times ([[Improved Combat Action|I]], [[Improved Combat Action II|II]], [[Improved Combat Action III|III]]). | |||
<tab name="Show Improved Combat Action" collapsed>{{simp|Improved Combat Action}}</tab> | |||
==Fighting Style== | |||
You gain Fighting Style from the Martial Feat list. | You gain [[Fighting Style (Feat)]] from the [[Feat/List/Theme/Martial|Martial Feat list]]. | ||
<tab name="Show Fighting Style (Feat)" collapsed>{{simp|Fighting Style (Feat)|nobar=top bot}}</tab> | |||
==Martial Feat== | |||
Choose one feat of your choice from the Martial Feat list, as long as you have the prerequisites. | Choose one feat of your choice from the [[:Category:Martial Feat|Martial Feat]] list, as long as you have the prerequisites. | ||
==Martial Proficiencies== | |||
Choose two proficiencies of your choice from the following list: | Choose two proficiencies of your choice from the following list: | ||
{| class="wikitable" style=" | {| class="wikitable" | ||
| | ! colspan="3" style="text-align:center" |'''Tools''' | ||
| | |- | ||
|[[Beautician's Supplies]] | |||
|[[Carpenter's Tools]] | |||
|[[Cobbler's Tools]] | |||
|- | |||
|[[Cook's Utensils]] | |||
|[[Leatherworker's Tools]] | |||
|[[Mason's Tools]] | |||
|- | |||
|[[Sewing & Weaver's Tools]] | |||
|[[Smith's Tools]] | |||
|[[Tattooist's Tools]] | |||
|- | |||
|[[Tinker's Tools]] | |||
|[[Thieves' Tools]] | |||
|[[Woodcarver's Tools]] | |||
|- | |- | ||
! colspan="3" style="text-align:center" |'''Skills''' | |||
| | |||
|- | |- | ||
| | |[[Acrobatics]] | ||
| | |[[Animal Handling]] | ||
| | |[[Athletics]] | ||
|- | |- | ||
| | |[[Brawn]] | ||
| | |[[Coercion]] | ||
| | |[[Deception]] | ||
|- | |- | ||
| | |[[Economics]] | ||
| | |[[Engineering]] | ||
| | |[[Geography]] | ||
|- | |- | ||
| | |[[History]] | ||
| | |[[Insight]] | ||
|[[Investigation]] | |||
| | |||
|- | |- | ||
| | |[[Medicine]] | ||
| | |[[Nature]] | ||
| | |[[Sleight of Hand]] | ||
|- | |- | ||
| | |[[Society]] | ||
| | |[[Stealth]] | ||
| | |[[Warfare]] | ||
|- | |- | ||
|''' | ! colspan="3" style="text-align:center" |'''Others''' | ||
|- | |- | ||
| | |[[Air Vehicles]] | ||
| | |[[Land Vehicles]] | ||
| | |[[Water Vehicles]] | ||
|- | |- | ||
| | | | ||
| | |[[Siege Engines]] | ||
| | | | ||
|- | |- | ||
|} | |} | ||
==Tough Feat== | |||
You gain [[Tough I]] from the [[Feat/List/Ability/Constitution|Constitution Ability Feat list]]. | |||
<tab name="Show Tough I" collapsed>{{simp|Tough I|nobar=top bot}}</tab> | |||
You gain Tough from the Constitution Ability Feat list. | |||
==Weapon Feat== | |||
Choose one Weapon Feat of your choice, as long as you have the prerequisites. | Choose one [[Feat/List/Weapon|Weapon Feat]] of your choice, as long as you have the prerequisites. |
Latest revision as of 15:00, 24 April 2025
Level | Half Theme | Full Theme | |
---|---|---|---|
1st | Armor Feat | Armor Feat | |
Armor Feat | Armor Feat | ||
Weapon Feat | Tough Feat | ||
Weapon Feat | Weapon Feat | ||
Prof. | Martial Proficiencies | Martial Proficiencies | |
2nd | Feat | Feat | |
3rd | Fighting Style | Martial Feat | |
4th | Feat | Feat | |
5th | Improved Combat Action | Martial Feat | |
6th | Feat | Feat | |
7th | Martial Feat | Martial Proficiencies | |
8th | Feat | Feat | |
9th | Martial Feat | Fighting Style | |
10th | Feat | Feat | |
11th | Martial Feat | Improved Combat Action II | |
12th | Feat | Feat | |
13th | Martial Proficiencies | Martial Feat | |
14th | Feat | Feat | |
15th | Fighting Style | Martial Feat | |
16th | Feat | Feat | |
17th | Martial Feat | Improved Combat Action III | |
18th | Feat | Feat | |
19th | Martial Feat | Martial Proficiencies | |
20th | Feat | Feat |
The Martial Theme represents the mastery of physical and martial prowess. Those with this theme put hours upon hours of time on honing their reflexes, weapon proficiencies, maneuvers and martial cunning.
A martial character is a foe to be reckoned with, especially in long drawn battles. Their resources rarely drain as fast as a caster, and usually end in death before they're completely out of stamina. Their biggest drawback however lies in the ordinary, which is what they mostly are.
They are extraordinarily ordinary, which means they won't resurrect anyone, fly through the skies by will or call upon spirits, gods or eldritch powers to strike down their enemies.
Armor Feat
Choose one Armor Feat of your choice, as long as you have the prerequisites.
Improved Combat Action
You gain Improved Combat Action from the Martial Feat list.
As an exception, the Full Martial theme may gain the feature up to 3 times (I, II, III).
Improved Combat Action
Prerequisite: Fighting Style (Feat), 5th level
- Your combat action costs 2 AP instead of 3, i.e it now costs a Minor Action.
Fighting Style
You gain Fighting Style (Feat) from the Martial Feat list.
Martial Feat
Choose one feat of your choice from the Martial Feat list, as long as you have the prerequisites.
Martial Proficiencies
Choose two proficiencies of your choice from the following list:
Tough Feat
You gain Tough I from the Constitution Ability Feat list.
Tough I
Hearty and healthy, you gain the following benefits:
- Your hit point maximum increases by an amount equal to your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional hit point.
Weapon Feat
Choose one Weapon Feat of your choice, as long as you have the prerequisites.