Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Air Vehicles

From Kronopolis and the Flat Plane

Acts and knowledge related to air vehicles, including examining, analyzing and working most parts of the vehicle. Air vehicle examples include: airships, air balloons, gliders and any other flying aircrafts.

Air vehicles traverse the air, propelled most often by advanced engineering, alchemical designs, captured elementals or magic. In some cases, most often in larger air vehicles, a mix of air currents, alchemical engines and magic are combined.

Airship Movement

  • Because of their nature, traveling through all three dimensions instead of only two, one general rule is applied: When an airship ascends, they must do so at half their current speed. When air vehicles descend, they can (but do not have to) move at double their current speed. After the ascent or descent, treat the vehicle’s current speed as it was before making the ascent or descent.