...[Resistance]] to bludgeoning, piercing and slashing damage from nonmagical attacks.
| '''Jinete''' || While mounted on your steed and wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage roll
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|prereq=Proficiency with one or more bladed melee weapons
...how to use your blade to deflect attacks. When a creature hits you with a melee attack, you can use your reaction to make an attack roll with a sword or ot
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* You have [[advantage]] on melee attack rolls against any unmounted creature that is smaller than your mount
...ee attack against a creature, you and your mount don't provoke opportunity attacks from that creature for the rest of the turn.
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** Your melee attacks deal an extra {{c|1d6}} poison damage to any target they hit.<br>These bene
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...attacks deals 1d6 slashing damage. As a [[bonus action]] you can make one melee attack with your claws.
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...repeat the attack roll against itself or a target within its range. Ranged attacks are calculated from you, with the remaining distance as its range.
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<noinclude>[[Category:Physical Damage]][[Category:Melee Attacks]]</noinclude>
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<noinclude>[[Category:Physical Damage]][[Category:Melee Attacks]]</noinclude>
''Cleaving damage is done by trying to sever and chop. Hew attacks is a fair name for it too.''
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<noinclude>[[Category:Physical Damage]][[Category:Melee Attacks]]</noinclude>
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<noinclude>[[Category:Physical Damage]][[Category:Melee Attacks]]</noinclude>
...ncturing blows, usually in arcing motions, often to penetrate armor. These attacks are done with a combination of force and the small surface area of the weap
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<noinclude>[[Category:Physical Damage]][[Category:Melee Attacks]]</noinclude>
''Bludgeoning damage is done by making heavy bludgeoning attacks, made to crush your targets and break, bruise and bash.''
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Simple melee weapons are either tools from common trades, like woodworking, smithing or
| Melee
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''When not wielding a melee Great Weapon in combat, it must be carried with your hands, usually by usin
Cleaving damage is done by trying to sever and chop. Hew attacks is a fair name for it too. Cleaving uses your Strength modifier.
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...need to use your reaction to make the first two attacks. If you hit with a melee attack, the target can't run further past you in the direction they were go
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...gains temporary hit points equal to 5X, and a creature that hits it with a melee attack takes Xd6 acid damage and takes at the end of next turn an additiona
...ge on a successful one. {{!}}{{!}} '''Acid Strengthening.''' The target's attacks and spells are empowered for T. It's targets take an additional X acid dama
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...s within range to attack. You create a watery whip within range and make a melee spell attack against a target. On a hit, the target either takes {{c|Xd6}}
* '''Soak (Damage):''' Any creature that takes damage from your attacks must make a contested [[Fortitude]] check or become soaked. Soaked creature
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...agical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
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...e-Handed = 1 meter, Two-Handed = 2 meters, Great = 3 meters), while ranged attacks either has a specified maximum range, or two ranges. When an attack has two
...leaving, splitting and bludgeoning attack rolls. [[Dexterity]] is used for melee slashing and piercing attack rolls, as well as ranged attack rolls (includi
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...e within [[walk]]ing range, you may move withing melee range and perform a melee [[attack]] at the creature being attacked.
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...crystal from a surface or out of thin air. Make a ranged spell attack or a melee spell attack. On a hit, the target takes Xd8 piercing or slashing damage an
...visual duplicates. Creatures within the effect have disadvantage on ranged attacks made through the crystals.
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