Charming Strike

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"Using enchantment magic, you create vines that grasp your target."

Tier 1 You may make an attack action. On a hit, the target has disadvantage on attack rolls and contested ability checks.
Tier 2 + 1d6 psychic damage.

The target must make a contested Wisdom (Insight) check. On a failure, the target is charmed by one ally you choose within 30 ft. of the target. This effect ends early if the chosen ally deals any damage to the target.

Tier 3 + 1d6 psychic damage.

You may choose all allies within 30 ft. of the target.