"Using enchantment magic, you create vines that grasp your target."
Tier 1 | You may make an attack action. On a hit, the target has disadvantage on attack rolls and contested ability checks. |
Tier 2 | + 1d6 psychic damage. The target must make a contested Wisdom (Insight) check. On a failure, the target is charmed by one ally you choose within 30 ft. of the target. This effect ends early if the chosen ally deals any damage to the target. |
Tier 3 | + 1d6 psychic damage. You may choose all allies within 30 ft. of the target. |