Spell/List/Arcane/2

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See also: Category:2nd-Level Arcane Spell.


Critical Magnatization

→ Critical Magnatization

2nd Level
Theme(s)
Arcane
Domain(s)
Metal
Casting Time Standard Action (3 AP)
Range 20 meters
Component(s) V, S
Duration Concentration, 1 minute

  • For the duration, the target creature has -2 AL against physical attacks, and they score a critical hit at 1 less value. This spell ends when the creature takes a harmful critical hit.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the AL is furthur reduced by -1.

Spell Level AL Reduction
2nd (Base) -2
3rd -3
4th -4
5th -5
6th -6
7th -7
8th -8
9th -9

Dimension Rip

→ Dimension Rip

2nd Level
Theme(s)
Arcane
Occult
Domain(s)
Dimension
Casting Time Standard Action (3 AP)
Range 20 meter
Area 2 meter radius
Component(s) V, S, M
Duration Concentration, up to 1 hour

You summon a demon of challenge level 1/4 within range. All creatures within the area of the demon must succeed with a Reflex save or suffer 2d6 Source damage. The demon is hostile to all creatures.

Power Increase:
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d6, excluding the levels you are able to summon an additional demon. At 5th and 8th spell slot level, you summon an additional demon.

Spell level Damage Summoned
Demons
2nd (Base) 2d6 1
3rd 3d6 1
4th 4d6 1
5th 4d6 2
6th 5d6 2
7th 6d6 2
8th 6d6 3
9th 7d6 3

Earthen Might

→ Earthen Might

2nd Level
Theme(s)
Arcane
Domain(s)
Earth
Casting Time Standard Action (3 AP)
Range Touch
Component(s) S
Duration Instantaneous

You are Rooted until the start of your next turn, and immediately perform a spell attack against the target creature. On a hit, they suffer 3d8 bludgeoning damage and they must succeed with a follow-up Fortitude save or be pushed 5 meters away from you, or on a miss, suffer half the damage, no pushback, but creatures 5 meters behind the target creature must succeed with a Reflex save or suffer half of the damage as well.

You may choose to fail this spell if you hit the target creature.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d8, all ranges are increased by 5 meters, including the spells cast range, for each slot level above 2nd.

Spell level Damage Push/Miss Range Cast Range
2nd (Base) 3d8 5 meters Touch
3rd 4d8 10 meters 5 meters
4rd 5d8 15 meters 10 meters
5th 6d8 20 meters 15 meters
6th 7d8 25 meters 20 meters
7th 8d8 30 meters 25 meters
8th 9d8 35 meters 30 meters
9th 10d8 40 meters 35 meters



Obfuscate

→ Obfuscate

2nd Level
Theme(s)
Arcane
Divine
Domain(s)
Dark
Casting Time 1 action
Range 60 range
Component(s) V, S
Duration Concentration, 10 minutes

You conjure a pitch black cube at the target location. Within the 20-foot cube, there is complete darkness, all non-magical light sources are extinguished and magical sources are reduced to 5 feet of dim light, until they leave the sphere's influence.

Power Increase
At 9th level, when you cast this spell using a spell slot of 3rd level or higher, the cube will suppresses magical light sources fully while they are inside.