See also: Category:2nd-Level Arcane Spell.
Critical Magnatization
2nd Level | |
Theme(s) | Arcane
|
Domain(s) |
Inertia Metal
|
Casting Time | Standard Action (3 AP) |
Range | 20 meters |
Component(s) | V, S |
Duration | Concentration, 1 minute |
"The target becomes like a magnet for attacks."
- The target creature must succeed with a Fortitude check or, for the duration, suffer from reduced AL equal to -2 and the critical hit range is increased by 1. This spell ends when the creature suffers a harmful critical hit.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the AL is furthur reduced by -1.
Spell Level | AL Reduction |
---|---|
2nd (Base) |
-2 |
3rd | -3 |
4th | -4 |
5th | -5 |
6th | -6 |
7th | -7 |
8th | -8 |
9th | -9 |
Dimension Rip
2nd Level | |
Theme(s) | Arcane Occult
|
Domain(s) |
Dimension
|
Casting Time | Standard Action (3 AP) |
Range | 20 meter |
Area | 2 meter radius |
Component(s) | V, S, M |
Duration | Concentration, up to 1 hour |
- You summon a demon of challenge level 1/4 within range. All creatures within the area of the demon must overcome the spellcast with their AL or suffer 2d6 Source damage. The demon will attack the closest creature and is hostile to all.
Power Increase:
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d6, excluding the levels you are able to summon an additional demon. At 5th and 8th spell slot level, you summon an additional demon. Demons from this spell are allies with eachother.
Spell Level |
Damage | Summoned Demons |
---|---|---|
2nd (Base) |
2d6 | 1 |
3rd | 3d6 | 1 |
4th | 4d6 | 1 |
5th | 4d6 | 2 |
6th | 5d6 | 2 |
7th | 6d6 | 2 |
8th | 6d6 | 3 |
9th | 7d6 | 3 |
Earthen Might
2nd Level | |
Theme(s) | Arcane Primal
|
Domain(s) |
Earth
|
Casting Time | Standard Action (3 AP) |
Range | Touch |
Area | 5 meter cone |
Component(s) | S |
Duration | Instantaneous |
"You root yourself to the ground, gathering the earthen powers into your fist."
- You are rooted until the start of your next turn, and immediately perform a spell attack against the target creature. On a hit, they suffer 3d8 bludgeoning damage and they must succeed with a follow-up Fortitude save or be pushed 5 meters away from you, or on a miss, suffer half the damage, no pushback, but creatures in the area behind the target creature must overcome the spellcast with their Dex AL or suffer half of the damage as well.
- You may choose to fail this spell if you hit the target creature.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d8, all ranges are increased by 5 meters, including the spells cast range, for each slot level above 2nd.
Spell Level |
Damage | Push/Miss Range |
Cast Range |
---|---|---|---|
2nd (Base) |
3d8 | 5 meters | Touch |
3rd | 4d8 | 10 meters | 5 meters |
4rd | 5d8 | 15 meters | 10 meters |
5th | 6d8 | 20 meters | 15 meters |
6th | 7d8 | 25 meters | 20 meters |
7th | 8d8 | 30 meters | 25 meters |
8th | 9d8 | 35 meters | 30 meters |
9th | 10d8 | 40 meters | 35 meters |
Obfuscate
2nd Level | |
Theme(s) | Arcane Divine
|
Domain(s) |
Dark
|
Casting Time | 1 action |
Range | 20 meters |
Area | 5 meter sphere |
Component(s) | V, S |
Duration | Concentration, 10 minutes |
"Banish all light and darkness will reign."
- Within range, you cover the area with a pitch black sphere. Within the area, there is complete darkness, all non-magical light sources are extinguished and magical sources that are of lower level are reduced to 1 meter of dim light, until they leave the sphere's influence.
Power Increase
When you cast this spell at level 3 or higher, the area is increased by 5 meters, for each spell level above 2.
Spell Level |
Area |
---|---|
2nd | 5 meters |
3rd | 10 meters |
4th | 15 meters |
5th | 20 meters |
6th | 25 meters |
7th | 30 meters |
8th | 35 meters |
9th | 40 meters |