Grapple: Difference between revisions

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<noinclude>[[Category:Action]][[Category:Combat Action]]</noinclude>
<noinclude>[[Category:Action]][[Category:Combat Action]]{{also|[[Grapple/Actions|Grapple actions]]}}</noinclude>
* As a [[combat action]] and at least one free hand, you try to seize the target by making a grapple check, a [[Strength]] ([[Brawn]]) check contested by the target's [[Strength]] ([[Brawn]]) or [[Dexterity]] ([[Acrobatics]]) check (the target chooses the ability to use). You succeed automatically if the target is [[incapacitated]]. If you succeed, you subject the target to the [[grappled]] condition.  
* As a [[combat action]] and at least one free hand, you try to seize the target by making a grapple check, a [[Strength]] ([[Brawn]]) check contested by the target's [[Strength]] ([[Brawn]]) or [[Dexterity]] ([[Acrobatics]]) check (the target chooses the ability to use). You succeed automatically if the target is [[incapacitated]]. If you succeed, you subject the target to the [[grappled]] condition.  
* You can release the target whenever you like (no action required).
* You can release the target whenever you like (no action required).

Revision as of 11:28, 10 April 2025

See also: Grapple actions.


  • As a combat action and at least one free hand, you try to seize the target by making a grapple check, a Strength (Brawn) check contested by the target's Strength (Brawn) or Dexterity (Acrobatics) check (the target chooses the ability to use). You succeed automatically if the target is incapacitated. If you succeed, you subject the target to the grappled condition.
  • You can release the target whenever you like (no action required).
  • When you grapple a creature, you may with a combat action make a grapple check to attempt a grapple action, to wrestle with it further.
    • The target of your grapple must be no more than one size larger than you, and it must be within your reach.
    • You lose the grapple if you are incapacitated.

Escape Grapple


Grappled

  • Your movement speed is 0.
    • You cannot gain any movement speed from any sources.