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Consider family history, motivations, personality traits, relationships, unresolved issues, and moral code while ensuring alignment with the campaign setting. Collaborating with the Dungeon Master and fellow players can lead to a more cohesive party and enrich the storytelling experience at the gaming table, making your character's origin a vital element of the adventure.
Consider family history, motivations, personality traits, relationships, unresolved issues, and moral code while ensuring alignment with the campaign setting. Collaborating with the Dungeon Master and fellow players can lead to a more cohesive party and enrich the storytelling experience at the gaming table, making your character's origin a vital element of the adventure.


=== Physical Characteristics ===
== Physical Characteristics ==


[[Age]]
====[[Age]]====
{{:Age}}
{{:Age}}


[[Sex & Gender]]
====[[Sex & Gender]]====
{{:Sex & Gender}}
{{:Sex & Gender}}


[[Height & Weight]]
====[[Height & Weight]]====




[[Appearance]]
====[[Appearance]]====
{{:Appearance}}
{{:Appearance}}




=== [[Background]] ===
== [[Background]] ==
{{:Background}}
{{:Background}}

Revision as of 17:30, 15 October 2023

When creating a character, the character's origin is maybe the most pivotal aspect of character creation. It involves crafting a compelling backstory that defines your character's physical characteristics like sex, gender and age, but also your background, with heritage and ancestry, motivations, personality, connections to the game world, and potential for character growth.

Consider family history, motivations, personality traits, relationships, unresolved issues, and moral code while ensuring alignment with the campaign setting. Collaborating with the Dungeon Master and fellow players can lead to a more cohesive party and enrich the storytelling experience at the gaming table, making your character's origin a vital element of the adventure.

Physical Characteristics

Age

Age and time... both decide many things in one's life. History, experiences, family, relationships, ambitions, goals, motivation, energy, recklessness, knowledge, wisdom, interests, health, stamina, skills and much more...

An aging character usually have more experiences, having gathered knowledge throughout their life. This is represented by a character gaining age traits as they go through the different age spans, as well as proficiencies. These features are usually balanced out by the aging characters faltering strength and health. Younglings, unlike their elders, lack life experiences and knowledge they've gained throughout life.

Age Traits

When creating a character, you must also decide upon an age. This age falls within an age span from childhood to elderly, granting different effects, both positive and negative. Additionally, a character chooses one Age Trait for each age span they have entered. Age traits are features that exceptional individuals possess, those of the adventurers.

Sex & Gender

You can play male, female or non-binary characters without gaining any special physical benefits or hindrances. Likewise, your character’s sexual orientation is for you to decide.

However, one should think about how your character does or does not conform to the broader culture’s expectations of sex, gender, and sexual behavior.

You don’t need to be confined to binary notions of sex and gender. The elven gods Daga and Nattr has both transitioned to the other sex, while the god Hagbard is often seen as androgynous and somewhere inbetween.

Height & Weight

Appearance

Your character's appearance is in majority described and creatively thought out by you.......

..Despite this; weight, height, background


Background

When creating a character's background, you're creating not only their lineage, and heritage, but also their upbringing, reputation, social standing, and financial resources. Players can choose freely from different levels of renown, social status, and wealth, but they must create a well-thought-out backstory to justify their choices. Characters can come from many diverse backgrounds, with its own set of advantages and challenges, as well as role-playing opportunities.

Renown

Renown represents how well-known and respected a character is in the world. It can be gained through various deeds, accomplishments, or connections, and is often linked to a character social status, but not always. Renown is more dynamic and can change as the character's adventures unfold. Characters can gain or lose renown based on their actions and decisions.

Characters with different backgrounds and roles can have varying levels of renown, regardless of their social status or wealth. A humble bard might have high renown due to their songs and stories, while a noble might have low renown if they haven't achieved much. Players can choose their character's level of renown, but must create a backstory that justifies it.

d100 Level of Renown Description Examples Aristocratic Examples Real World Swedish Examples
1-19 Unknown The character is completely unknown, having never done anything remarkable. A farmhand in a remote village. A reclusive hermit in the wilderness. A street urchin in a sprawling city. Serfs, Slaves, Servants Mikael Strömqvist, an unknown teacher's assistant
20-37 Rural The character is known within a small local settlement, or known to many within an obscure community, organization, guild or religion. The local blacksmith in a hamlet. A skilled hunter in a forest settlement. The village healer in a secluded valley. Knights Pundar-Conny, an A-lagare sitting by the local hemköp.
38-53 Local The character is known within a larger local settlement or a few small local settlements, or known to all within an obscure community, organization, guild or religion. The mayor of a small town. A renowned tavern owner in the city's center. A famous minstrel performing in local inns. Low Noble (without titles), Skilled or veteran Knights. Keramik Lena, Pizzabagaren Bosse som ägt den lokala pizzerian i 30 år.
54-65 Regional The character is known within a small region comprised of both small and large settlements, or known to many within a minor community, organization, guild or religion. The captain of the city guard in a region. A successful merchant with trade networks. A celebrated historian with published works. Baron/Baroness Emil "HeatoN" Christensen, Lewi Pethrus
66-75 Notable The character is known within a larger region or regions comprised of many small and large settlements, or known to all within a minor community, organization, guild or religion. A noble knight and winner of a tournament. A skilled wizard in a magical academy. A famous diplomat representing the realm. Count/Countess Hans "Dolph" Lundgren
76-85 Respected The character is known to many throughout many regions or an entire nation, or known to many within a major community, organization, guild or religion. A skilled healer whose knowledge is sought after far and wide. An honorable paladin of a major religion. Marquis/Marquise Leif G.W. Persson
86-93 Renowned The character is known to all throughout the entire nation, or known to all within a major community, organization, guild or religion. A renowned adventurer with epic deeds. A beloved queen known for her rule. A masterful artist with a following. Prince/Princess, Duke/Duchess Kronprinsessan Victoria, Pernilla Wahlgren
94-97 Eminent The character is known to many within several regions and nations, and even entire continents, or known to many within a worldwide community, organization, guild or religion. An archmage who leads a Mage Council. A heroic general who saved the realm. A deity within a major pantheon. King/Queen Carl XVI Gustaf, Sasha Grey,
98 Illustrious The character is known to all within many regions, nations, and continents, or known to all within a worldwide community, organization, guild or religion. The High King who rules over several kingdoms. The ruling celestial deity of a major pantheon. Emperor Vladimir Putin, Napoleon Bonaparte, Jeanne d'Arc.
99 Legendary The character is known to all within almost all regions, nations, and continents. A fabled knight who conquered ancient dragons. An ancient lich that attempted to conquer the whole world. Donald Trump, Adolf Hitler, Arthur Pendragon, Robin Hood
100 Mythical The character is known to almost all within all regions, nations and continents. The ruler of Kronopolis. A creator deity of the world. Jesus of Nazareth. Muhammed.

Heritage

Socialaarvet

Wealth

Name

Your character’s race description includes sample names for members of that race. Put some thought into your name even if you’re just picking one from a list.