Grapple: Difference between revisions

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<noinclude>[[Category:Action]][[Category:Combat Action]]</noinclude>
<noinclude>[[Category:Action]][[Category:Combat Action]]{{also|[[Grapple/Actions|Grapple actions]]}}</noinclude>
When you want to grab a creature, you can use the Attack action. The target of your grapple must be no more than one [[Size|size]] larger than you, and it must be within your reach.
* As a [[combat action]] and at least one free hand, you try to seize the target by making a grapple check, a [[Strength]] ([[Brawn]]) check contested by the target's [[Strength]] ([[Brawn]]) or [[Dexterity]] ([[Acrobatics]]) check (the target chooses the ability to use). You succeed automatically if the target is [[incapacitated]]. If you succeed, you subject the target to the [[grappled]] condition.
* You can release the target whenever you like (no action required).
* When you grapple a creature, you may as a [[combat action]] make a grapple check to attempt a [[Grapple/Actions|grapple action]], to wrestle with it further.
** The target of your grapple must be no more than one [[size]] larger than you, and it must be within your reach.
** You lose the grapple if you are [[incapacitated]].
<tab name="Show Grapple Actions" collapsed>
{{:Grapple actions}}
</tab>


Using at least one free hand, you try to seize the target by making a grapple check, a [[Strength]] ([[Brawn]]) check contested by the target's [[Strength]] ([[Brawn]]) or [[Dexterity]] ([[Acrobatics]]) check (the target chooses the ability to use). You succeed automatically if the target is [[Incapacitated]]. If you succeed, you subject the target to the [[Grappled]] condition. You can release the target whenever you like (no action required).
===Escape Grapple===
 
* As a [[combat action]], the creature must succeed with a [[Strength]] ([[Brawn]]) or [[Dexterity]] ([[Acrobatics]]) check contested by the creature's [[Strength]] ([[Brawn]]) check.
You can attempt to drag the grappled creature. When doing so, the creature's weight is doubled when calculating your [[Carrying Capacity]] and encumbrance, while moving the creature.
<noinclude>----
 
{{quote|Grappled}}</noinclude>
A grappled creature can use the combat action [[Escape Grapple]] to try to escape the grapple.
 
A grapple is lost if the grappler is [[Incapacitated]].
<noinclude>
==Grappling Actions==
When you grapple a creature, you can with a [[Combat Action]] make a grapple check to attempt one of the following actions, to wrestle with it further:
 
===Bind===
You try to bind your target’s weapon. If you succeed, your opponent may not use the bound weapon. You may end the bind at any time.
 
===Choke===
You attempt to choke a creature that is of a [[Size|size]] equal to or smaller than you. If you succeed, the creature immediately begins [[Suffocation|choking]]. To maintain the choke, you must use a combat action each turn.
 
===Crush===
You attempt to use your brute strength to squeeze the life out of your opponent. If you succeed, the creature takes your [[Strength]] modifier as bludgeoning damage. If you have another extra free hand, you may use it to add 1d4 damage.
 
===Lift===
You attempt to lift up the creature. The creature's weight is doubled when calculating your [[Carrying Capacity]] and encumbrance, unless you use another free hand.
 
===Meat Shield===
You attempt to use the creature as [[Cover|cover]], increasing your cover level by one (From none, to [[Half Cover|half]], to [[Three-quarters Cover|three-quarters]], to [[Total Cover|full]]).
 
===Restrain (Wrestle)===
You try to pin a creature grappled by you. If you succeed, the creature is [[Restrained]] until the grapple ends.
 
===Throw===
You attempt to throw a creature. If you succeed, you throw the creature up to your throwing distance, knocking the creature [[Prone]]. The creature's weight is doubled, when calculating your throwing distance for it, unless you are lifting the creature, as specified by the [[#Lift|Lift]] grapple action.
</noinclude>

Latest revision as of 11:43, 10 April 2025

See also: Grapple actions.


  • As a combat action and at least one free hand, you try to seize the target by making a grapple check, a Strength (Brawn) check contested by the target's Strength (Brawn) or Dexterity (Acrobatics) check (the target chooses the ability to use). You succeed automatically if the target is incapacitated. If you succeed, you subject the target to the grappled condition.
  • You can release the target whenever you like (no action required).
  • When you grapple a creature, you may as a combat action make a grapple check to attempt a grapple action, to wrestle with it further.
    • The target of your grapple must be no more than one size larger than you, and it must be within your reach.
    • You lose the grapple if you are incapacitated.
Action Details
Bind
  • You try to bind your target’s weapon. If you succeed, your opponent may not use the bound weapon. You may end the bind at any time.
Choke
  • You attempt to choke a creature that is of a size equal to or smaller than you. If you succeed, the creature immediately begins suffocate. To maintain the choke, you must use a combat action each turn.
Crush
  • You attempt to use your brute strength to squeeze the life out of your opponent. If you succeed, the creature takes your Strength modifier as bludgeoning damage. If you have another extra free hand, you may use it to add 1d4 damage.
Lift
  • You attempt to lift up the creature. The creature's weight is doubled when calculating your carrying capacity and encumbrance, unless you use another free hand.
Meath Shield
Restrain / Wrestle
  • You try to pin a creature grappled by you. If you succeed, the creature is restrained until the grapple ends.
Throw
  • You attempt to throw a creature. If you succeed, you throw the creature up to your throwing distance, knocking the creature prone.
    • The creature's weight is doubled, when calculating your throwing distance for it, unless you are lifting the creature.

Escape Grapple


Grappled

  • Your movement speed is 0.
    • You cannot gain any movement speed from any sources.