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Divine Fury (Rage Power)

From Kronopolis and the Flat Plane
Revision as of 15:18, 21 June 2025 by Wioum (talk | contribs) (Created page with "''You can channel divine fury into your weapon strikes.'' * While you're raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to {{c|1d6 + your proficiency bonus}}. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature. * Additionally, the divine power that fuels your rage can protect you. If you fail a saving throw while you're raging, you can reroll it, and you mus...")
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You can channel divine fury into your weapon strikes.

  • While you're raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + your proficiency bonus. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature.
  • Additionally, the divine power that fuels your rage can protect you. If you fail a saving throw while you're raging, you can reroll it, and you must use the new roll. You can use this ability only once per rage.