| 1st Level | |
| Theme(s) | Arcane Divine Occult
|
| Domain(s) |
Ice
|
| Casting Time | action |
| Range | self |
| Component(s) | V, S, M |
| Duration | 1 hour |
You are protected by chilling patches.
- For the duration, you gain 5 temporary hit points and if a creature harms your temporary hit points, they suffer 5 cold damage.
- This spell ends when all temporary hit points are depleted.
Power Increase
When you cast this spell at level 2 or higher, the temporary hit points and damage are increased by 5, for each spell level.
| Spell Level |
Temporary hit points & damage |
|---|---|
| 1st | 5 |
| 2nd | 10 |
| 3rd | 15 |
| 4th | 20 |
| 5th | 25 |
| 6th | 30 |
| 7th | 35 |
| 8th | 40 |
| 9th | 45 |