Acrobat
- You can add your Acrobatics skill proficiency bonus to your Reflex contested checks.
- When you are prone, standing up uses only 5 meters of your movement.
- If you are pushed prone, you can use your reaction to instead move 5 meters without provoking an Opportunity Attack or be knocked prone.
- You can make a running long jump or a running high jump after moving 5 meter less than normal.
Tumbler
- As a bonus action, you can use the Tumble Combat Action.
- When you take the Dodge action and you are subjected to an effect that allows you to make a Reflex contested check to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
- Whenever you succeed on a Reflex contested check or avoid an attack, you may move 3 meters away from the source. This feature may only be used once per initiative turn.