Brute Force

From Kronopolis and the Flat Plane

Power: Body Power
Prerequisite: Strength 13 or higher


You augment your natural strength with innate power, granting you the ability to achieve incredible feats of might.

  • You count as one size larger when determining your carrying capacity, the weight you can push, drag, or lift, and your size while grappling creatures.

Brute Strike
(1-7 innate points)
As a bonus action, you gain a bonus to your next damage roll against a target you hit with a melee attack during the current turn. The bonus equals +1d6 per innate point spent, and the bonus damage is the same type as the attack. If the attack has more than one damage type, you choose which one to use for the bonus damage.

Knock Back
(1-7 innate points)
When you hit a target with a melee attack, you can activate this ability as a reaction. The target must succeed on a Strength saving throw or be knocked 5 meters away from you per innate point spent. The target moves in a straight line. If it hits an object, this movement immediately ends and the target takes 1d6 bludgeoning damage per innate point spent.

Mighty Leap
(1-7 innate points)
As part of your movement, you jump in any direction up to 10 meters per innate point spent.

Feat of Strength
(2 innate points)
As a bonus action, you gain a +5 bonus to Strength checks until the end of your next turn.