Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fighting Style/Options

From Kronopolis and the Flat Plane

Weapon Size Fighting Styles

Dueling Fighter

Dueling Fighter
You specialize in fighting with One-Handed weapons and gain the following benefits while the fighting style is active:

  • When you are wielding a weapon in one hand and no other weapons in the other, you can add half your proficiency bonus to damage rolls with that weapon.
  • You can choose three maneuvers that you gain as weapon maneuvers when you have no other weapon in your other hand. You can change these during a long rest.

You gain the following maneuvers:


Great Weapon Fighting

Great Weapon Fighting
You specialize in fighting with Great or Two-Handed weapons and gain the following benefits while the fighting style is active:

  • Whenever you roll the highest number on a damage die for an attack you make with a great weapon, you can roll another die of the same size and add it to the total. With a martial weapon or better, you gain the effect on the two highest numbers.
  • Additionally, whenever you kill an enemy with a great weapon, you may make an additional attack against another enemy within 2 meters of you and 2 meters of the target for a melee weapon, or within 1 meter of the target for a ranged weapon.

You gain the following maneuvers:


Two-Handed Fighting

Two-Handed Fighting
You specialize in fighting with Two-Handed weapons and gain the following benefits while the fighting style is active:

  • When you roll a 1 or 2 on a damage die for an attack you make with a two-handed weapon, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.

You gain the following maneuvers:


Two-Weapon Fighting

Two-Weapon Fighting
You specialize in fighting with two weapons at the same time and gain the following benefits while the fighting style is active:

  • When you engage fight with, you can add your ability modifier to the damage of the second attack.

You gain the following maneuvers:


Versatile Fighter

Versatile Fighter
You specialize in fighting with Versatile weapons and gain the following benefits while the fighting style is active:

  • When switching from One-handed to Two-handed with a Versatile weapon, opponents contesting a maneuver with Strength (Athletics) or Dexterity (Acrobatics) have disadvantage.
    When switching from Two-handed to One-handed with a Versatile weapon, opponents contesting a maneuver with Wisdom (Insight) have disadvantage.
    If successful when switching, the maneuver is performed at one tier higher. If the tier is already at tier three, the performed maneuver has advantage.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers


Weapon Category Fighting Styles

Axeman

Axeman
You specialize in fighting with axe weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:


Bowman

Bowman
You specialize in fighting with drawn weapons and gain the following benefits while the fighting style is active:

  • Whenever you have advantage on an attack roll using a drawn weapon, you can reroll one of the dice once.

You gain the following maneuvers:


Crusher

Crusher
You specialize in fighting with bludgeoning weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:


Halberdier

Halberdier
You specialize in fighting with polearm weapons and gain the following benefits while the fighting style is active:

  • After performing a maneuver and when determining a contested check and if you hit, you can spend endurance points to increase your maneuver attack roll.

You gain the following maneuvers:


Marksman

Marksman
You specialize in fighting with loaded weapons and gain the following benefits while the fighting style is active:

  • You halve the loading time on weapons of which you are proficient with.

You gain the following maneuvers:


Spearman

Spearman
You specialize in fighting with pointed weapons like spears, and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers


Swordsman

Swordsman
You specialize in fighting with bladed weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:


Special Fighting Styles

Defense

Defense
You specialize in fighting defensively and gain the following benefits while the fighting style is active:

  • You gain a +1 bonus to base AL.

You gain the following maneuvers:


Martial Arts

Martial Arts
EJ KLAR
You specialize in fighting with your body, both in grapples and with fists, and gain the following benefits while the fighting style is active:

You gain the following maneuvers:


Protection

Protection
You specialize in fighting to protect your allies and gain the following benefits while the fighting style is active:

You gain the following maneuvers:


Superior Technique

Superior Technique
You specialize in fighting with great and varied technique and gain the following benefits while the fighting style is active:

You gain the following maneuvers: All.