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Feat/List/Skill/Coercion

From Kronopolis and the Flat Plane

The Prince

The Prince

You have studied the principles of cunning and strategy, and know how to manipulate people and situations to your advantage.

  • You gain proficiency in the Insight and Deception skills.
  • You know the principles of negotiation and political maneuvering, and can use them to your advantage in social situations. When you make a Coercion check against a creature, you may treat a roll of 7 or lower as an 8.

Whack Thy Wench

Whack Thy Wench

  • You gain +4 on a Coercion check, if you slap the target. On a fail, the outcome become as if you had rolled with a -4 modifier instead.
  • When you perform an unarmed attack with a free hand, you may do a slap instead, adding your Coercion to the roll. The creature must succeed with a Will save against your unarmed attack, or suffer your unarmed damage and become frightened of you for 1 minute.
    • This feature may only be used once per creature every turn, and the creature may only suffer frightened once during a single combat encounter due to this feature.