Cantrip | |
Theme(s) | Arcane Divine Occult Primal
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Domain(s) |
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Casting Time | Standard Action (3 AP) |
Range | 6X meters |
Component(s) | V, S |
Duration | Instantaneous |
Effect
You create one of the following effects:
Damage
You can manipulate any source of acid within range, causing it to splash onto a target, or you can create a small amount of acid as part of this spell. A target must make a contested Reflex check or take Xd6 acid damage. The acid corrodes non-magical objects, dealing Xd6 damage to them.
If cast at higher levels, the acid can affect multiple targets or an area. Each creature must make a contested Reflex check or take Xd6 acid damage, or half as much on a successful check. Non-magical materials suffer full corrosion.
Control
You create or manipulate one of the following effects in a 1-meter-cube within range:
- Create Acid. You create a small pool of harmless acid in a container or on a surface. The acid remains for 10 minutes before losing potency or until you dismiss it. It can be used for tasks such as dissolving substances or minor crafting but causes no harm to creatures.
- Corrode Object. You weaken a non-magical object within range. The object must be small or fit within the affected cube. If the object is unattended, it takes Xd6 corrosion damage.
- Neutralize. You neutralize any non-magical acid, rendering it inert and safe to touch.
Shaping
You alter the properties of acid within a 1-meter-cube in range. You can have up to three Shaping effects active at a time, dismissing any as a bonus action. Each effect lasts for T(+2).
- Viscosity Change. You alter the thickness of an acid, making it flow more slowly or more rapidly. It can take on properties like a thin liquid or a thick, tar-like substance, affecting how it interacts with surfaces or spreads.
- Corrosive Sculpture. You manipulate acid into specific shapes or forms. This could include patterns, symbols, or simple figures. You can make it seem like the acid "climbs" or "flows" along surfaces in these shapes without causing immediate harm unless interacted with.
At higher levels
When casting this cantrip at higher levels, you may add one of the following changes to the spell. Casting at higher levels requires expending spell points, with enhanced power (X) or time (T), increasing damage, range, or duration.
At 1st level
- Cone. Your chosen effect affects a 2X-meter-cone in the direction of your choice. Acid damage splashes onto creatures or objects in the area.
- Emanation. Your chosen effect instead affects an X-meter-radius around you, splashing acid or shaping it across the entire area.
At 2nd level
- Line. Your chosen effect can affect a 4X-by-SL-meter line, either spreading acid or dealing damage along the length of the line.
- Split. You can choose X targets or 1-meter cubes within range to affect, splitting the acid between them.
At 3rd level
- Burst. Your chosen effect affects an X-meter-radius sphere from a point of your choice within range, either splashing acid or altering its properties.
- Enhanced Alteration. If your effect is either Control or Shaping, you may choose another of the listed changes but with doubled area or enhanced potency.
At 4th level
Any effect that originates from you can instead come from any earth or stone surface within range. Additionally, the following enhancements are added:
Control
You can neutralize or manipulate magical acid effects from spells of a level equal to or lower than your casting level.
Shaping
You can cause any non-magical acid to be non-corrosive, allowing it to exist without causing damage for its duration.
At 5th level
- Wall. Your chosen effect can instead create a wall of acid 5X meters long, 2X meters high, and 1X meter thick. The wall deals acid damage to any creature that comes into contact with it and can corrode objects as well.