Superior Technique

From Kronopolis and the Flat Plane
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  • You learn one maneuver of your choice from among the martial maneuvers. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DL equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
  • You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.