Cantrip | |
Theme(s) | Divine Occult
|
Domain(s) |
Mind
|
Casting Time | Minor Action (2 AP) |
Range | 20 meters |
Component(s) | V, S |
Duration | 1 turn |
The target must succeed with a Will contest, or suffer 1d6 psychic damage and subtract -2
from their next saving throw, if done before the end of your next turn.
Power Increase
When you cast this spell at level 1 or higher, the damage is increased by 1d6
and the subtraction by -1
, for each spell level.
! Spell
Level || Damage || Subtract
|-
| 0
(Cantrip) || 1d6 || -1
|-
| 1 || 2d6 || -2
|-
| 2 || 3d6 || -3
|-
| 3 || 4d6 || -4
|-
| 4 || 5d6 || -5
|-
| 5 || 6d6 || -6
|-
| 6 || 7d6 || -7
|-
| 7 || 8d6 || -8
|-
| 8 || 9d6 || -9
|-
| 9 || 10d6 || -10
|}
Dr GM pls: Balance check