Cantrip | |
Theme(s) | Arcane Divine
|
Domain(s) |
Inertia
|
Casting Time | Cantrip (2 AP) |
Range | Self |
Component(s) | V, S |
Duration | 1 turn |
- For the duration, you gain resistance against physical damage.
Power Increase
When you cast this spell at level 1, you gain temporary hit points equal to 1d8 + 1
against physical damage, for each spell level.
Spell Level |
Temporary Hit Points (physical damage) |
0 (Cantrip) | - |
---|---|---|---|
1 | 1d8 + 1 | ||
2 | 2d8 + 2 | ||
3 | 3d8 + 3 | ||
4 | 4d8 + 4 | ||
5 | 5d8 + 5 | ||
6 | 6d8 + 6 | ||
7 | 7d8 + 7 | ||
8 | 8d8 + 8 | ||
9 | 9d8 + 9 |
Dr GM pls: balans?