Speciality Weapon

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Simple Specialty Weapons

Specialty simple weapons includes a wide variety of tools used for different work and trades, but when used in combat are not effective in the same way a blade is. Their primary use is usually not for the physical damage they cause. Lassos and Bolos are the obvious examples.

Blowgun

Blowguns are a type of simple loaded weapon that lack the punch that most weapons have, instead they are often made to deliver a powerful toxin. These generally come in small disguisable sizes, or large two-handed long range versions.

  • Blowguns do not deal any physical damage when they hit, instead they deliver a poison.
  • Blowguns have a set range depending on their size, as seen in the Range row below, from light to great.
  • Attacking does not automatically reveal you when using a blowgun. If you hit, the target must succeed a contested Wisdom (Perception) check against your Dexterity (Stealth) to determine where you are. This do not stop intelligent creatures from investigating the scene, even if they haven't directly seen you.
Damage Types
Range Ranged (75 ft., 150 ft., 225 ft., 300 ft.)
Maneuvers Point Blank, Volley
2h Maneuvers Distant Shot

Lasso

Lassos are a loop of rope designed as a restraint to be thrown around a target and tightened when pulled. The lasso is usually used in animal husbandry, but with a skillful user, it can be used to restrain a dangerous opponent.

  • Lassos are always two-handed with a 15 ft. melee range (without being a great weapon).
  • A grappled creature from restraining attack still has the ability to move in the area within 3 meters of you.
Damage Types
Range Melee
2h Maneuvers Restraining Attack, Disarming Attack, Tripping Attack

Bola

Bolas are a type of throwing weapon made of weights on the ends of interconnected cords, used to capture animals by entangling their legs.

  • Can use the Restraining Attack maneuver even when thrown.
  • The Bola's weapon maneuvers are free maneuvers, allowing other maneuvers to also be used.
Range Ranged
Maneuvers Tripping Attack, Restraining Attack