Seeking Strike

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"Using divination magic, you grant your attack the ability to seek out its target."

Tier 1 Choose one creature you have seen in the past minute. If there is a path large enough for your weapon to reach the target, the target must succed with a Dexterity (Acrobatics) save, or the target suffer damage as if it were hit by an attack.
Tier 2 + 1d6 force damage.

You learn the target's current location. Until the start of your next turn, you have advantage on attacks against the target.

Tier 3 + 1d6 force damage.