Spell/List/Occult/2

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See also: Category:2nd-Level Occult Spell.


Demonic Portal

→ Demonic Portal

2nd Level
Theme(s)
Occult
Domain(s)
Dimension
Casting Time Standard Action (3 AP)
Range Touch
Area Up to 3 meter in height and width
Component(s) V, S, M
Duration Concentration, up to 1 minute

You choose an area within range where a portal appear, you cannot step into it from your plane. From the portal a demon of challenge rating 1/8 emerge under your command, this demon may act immediately, but you loose command over the demon at the end of your turn. All demons summoned from this spell are always allied with eachother.

While you are within range of the portal, you may as a standard action, summon another demon.

When this spell ends, immediately the portal disappear and all demons return to their plane.

Power Increase:
When you cast this spell using a spell slot of 3rd level or higher, you may summon an additional demon of challenge rating 1/8 for each slot level above 2nd.

Spell level Summoned Demons
2nd (Base) 1 CR 1/8
3rd 2 CR 1/8
4th 3 CR 1/8
5th 4 CR 1/8
6th 5 CR 1/8
7th 6 CR 1/8
8th 7 CR 1/8
9th 8 CR 1/8

Dimension Rip

→ Dimension Rip

2nd Level
Theme(s)
Arcane
Occult
Domain(s)
Dimension
Casting Time Standard Action (3 AP)
Range 20 meter
Area 2 meter radius
Component(s) V, S, M
Duration Concentration, up to 1 hour

You summon a demon of challenge level 1/4 within range. All creatures within the area of the demon must succeed with a Reflex save or suffer 2d6 Source damage. The demon is hostile to all creatures.

Power Increase:
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d6, excluding the levels you are able to summon an additional demon. At 5th and 8th spell slot level, you summon an additional demon.

Spell level Damage Summoned
Demons
2nd (Base) 2d6 1
3rd 3d6 1
4th 4d6 1
5th 4d6 2
6th 5d6 2
7th 6d6 2
8th 6d6 3
9th 7d6 3

Psychic Ripple

→ Psychic Ripple

2nd Level
Theme(s)
Divine
Occult
Domain(s)
Mind
Casting Time Standard Action (3 AP)
Range 20 meters
Area 10 meters
Component(s) V, S, M
Duration Instantaneous

The target creature must succeed with a Sanity save or suffer 1d4 psychic damage for each creature within the area.

In addition, if the saving throw failed, creatures within the area of the target creature also suffer from this spell and must also succeed with above save and its consequence.

This spell will not spread further than the initial target creature's area.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the damage is increased by 1d4, for each slot level above 2nd.

Spell level Damage Per
Nearby Creature
2nd (Base) 1d4
3rd 2d4
4rd 3d4
5th 4d4
6th 5d4
7th 6d4
8th 7d4
9th 8d4



Stygian Embrace

→ Stygian Embrace

2nd Level
Theme(s)
Divine
Occult
Domain(s)
Occult
Casting Time Standard Action (3 AP)
Range 20 meter
Component(s) V, S
Duration 1 minute

You deal 1d4 necrotic damage to yourself to ward a creature within range from the next harmful effect. The warded creature has advantage on their next contest check. If a contest check is successful but still causes harm, the creature does not suffer that damage, nor any afflictions.

Power Increase
When you cast this spell using a spell slot of 3rd level or higher, you may affect 1 additional creature within range but increase the damage to yourself by 1d4 for each slot level above 2nd.

When you reach 9th level, this spell may be used as a reaction, but the damage suffered to yourself is increased to 1d8 for each target.