Beauty Guru
You are an expert in the art of makeup and hair styling, able to transform yourself and others with ease. Your attention to detail and artistic flair allow you to create beautiful and flawless looks for your clients. You gain the following benefits:
- You have advantage on Coercion checks made to sell your services or products.
- You have advantage on Stealth checks made with Beautician's Supplies.
- You can use your Beautician's Supplies to give a creature a haircut, style its hair, or apply makeup in half the normal time (minimum of 10 minutes).
→ Brewer
Brewmaster
You have studied the craft of brewing intensely, and have learned to craft fine artisanal brews. You gain the following benefits:
- You have advantage on saving throws against the effects of alcohol and can accurately identify any alcoholic beverage by taste, provided you have tasted it at least once before.
- You can drink a specialty brew as an action, instead of the usual 1 minute required.
→ Cook
Traveling Cook
- When you perform a long rest, you skillfully prepare food, and reduce the rations spent by half. In addition, you gain +2 Charisma during the long rest.
- All creatures eating your prepared food during the long rest, gain temporary hit points equal to your proficiency in Cook's Utensils, until the start of their next long rest.
- The temporary hit points cannot exceed the creatures maximum hit points.
- The temporary hit points do stack with other sources of temporary hit points and will be prioritized to be used up last when suffering damage.
Bonus: If you, or a helping hand, is proficient in Herbalist's Tools.
- All creatures has increased Initiative rolls equal to half the proficiency in Herbalist's Tools used, but cannot exceed your proficiency in Cook's Utensils, until the start of their next long rest.
- During the long rest, all creatures has advantage on their Perception and Constitution rolls when they are keeping watch.
→ Smith
Locksmith
You have a talent for working with locks and other mechanisms that restrict access. You gain the following benefits:
- You gain proficiency in the Thieves' Tools.
- You can pick locks with ease. You have advantage on any checks you make to pick locks.
- You can create locks with simple materials. You can spend a short rest to create a basic lock that requires a Dexterity (Thieves' Tools) check to pick or disarm. The DL of the check is equal to
8 + your Smith's Tools proficiency bonus + your Intelligence modifier
. - You can also spend a short rest to repair any broken locks you come across.