"The weapon gleams with astral radiance as you strike."
Tier 1 | With your next attack, you can expend one spell slot to deal additional radiant damage to the target. The extra damage is 1d8 for each spell slot level. On hit the target becomes visible if it's invisible, and the target sheds dim light in a 2-meter radius and can't become invisible for 1 minute. |
Tier 2 | The target is outlined in radiant light. Any attack roll against the affected creature has advantage if the attacker can see it. |
Tier 3 | You know where the target is if the target is on the same plane as you. After the minute has passed, the target must make a Fortitude saving throw. On a failed save, the effect is permanent. |