Empowered Ki

From Kronopolis and the Flat Plane
Revision as of 16:17, 12 October 2023 by Wioum (talk | contribs) (Created page with "* Your melee attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. ====Distant Strike==== {{:Distant Strike}} ====Stunning Strike==== {{:Stunning Strike}} ====Quick to Act==== {{:Quick to Act}} ====Rising Wind==== {{:Rising Wind}}")
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  • Your melee attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Distant Strike

  • You can spend 1 innate point to double your attack range on your next attack.

Stunning Strike

You can interfere with the flow of ki in an opponent's body.

  • You can spend 1 innate point to attempt a stunning strike during an attack. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn.

Quick to Act

Rising Wind

  • Whenever you use Step of the Wind, you can spend 1 ki point to briefly manifest clouds under your feet, gaining a flying speed equal to your walking speed until the end of your turn. If you end this flight in the air, you fall unless something else holds you aloft.