House Aramas - House of the Peacock/Features

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Revision as of 18:17, 3 September 2023 by Willey (talk | contribs) (Created page with "====Ability Score Increase==== * Your Charisma score increases by 1, and one ability score of either Strength, Dexterity or Charisma of your choice by 1. ====Aramas Skills Training==== * Choice of one skill from the following list to be proficient with: {| | ::Athletics ::Acrobatics ::Sleight of Hand | ::Arcana ::Insight ::Deception | ::Performance ::Coercion | |} ====Aramas's Trance==== * An Aramas lives for passion and...")
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Ability Score Increase

Aramas Skills Training

  • Choice of one skill from the following list to be proficient with:
Athletics
Acrobatics
Sleight of Hand
Arcana
Insight
Deception
Performance
Coercion

Aramas's Trance

  • An Aramas lives for passion and romance, seeking glory, affection and fame. An Aramas may engage in Decadent Trance, granting a long rest after 4 hours, when in situations of receiving intense attention and affection, like passionate courting or sexual relations.

Flashing Display

  • You may as an action put on a dazzling performance with your weapons or magic. Creatures susceptible to intimidation (Up to the DM, most humanoids for example but not all fiends or giants) witnessing your display within a 30-foot radius must succeed against a Charisma (Coercion or Sleight of Hand) check contested by the target’s Wisdom (Insight) or become Frightened of you.
  • The targets can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success, they are then unable to be frightened by you for an hour. You can use this trait once per short or long rest.