Canny
Thanks to your extensive wandering and wordly experiences you gain the following benefits:
- Choose one skill: Animal Handling, Athletics, History, Insight, Investigation, Medicine, Nature, or Stealth. You gain proficiency in the chosen skill if you don't already have it, and you can add double your proficiency bonus to ability checks using that skill.
- You are able to speak, read, and write two languages of your choice.
Primeval Awareness
→ Primeval Awareness
Domain: Terra
You focus your awareness on the region around you.
- After 10 minutes you can sense whether the following types of creatures are present within 1 mile of you: aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number.
- You can cast locate animals or plants at will if you spend 10 minutes focusing on it as a ritual.
Timeless Body
→ Timeless Body
Domain: Terra
The primal magic that you wield causes you to age more slowly.
- You suffer none of the frailty of old age, you can't be aged magically, and you age more slowly. For every 10 years that pass, your body ages only 1 year, you can still die of old age, however. In addition, you no longer need food or water.
Tireless
→ Tireless
Domain: Terra
- As an action, you can give yourself a number of temporary hit points equal to
1d10 + your Wisdom modifier
. You can use this special action a number of times equal toyour Wisdom modifier (a minimum of once)
, and you regain all expended uses when you finish a long rest. - In addition, whenever you finish a short rest, your exhaustion level, if any, is decreased by 1.