The Prince
You have studied the principles of cunning and strategy, and know how to manipulate people and situations to your advantage.
- You gain proficiency in the Insight and Deception skills.
- You know the principles of negotiation and political maneuvering, and can use them to your advantage in social situations. When you make a Coercion check against a creature, you may treat a roll of 7 or lower as an 8.
Whack Thy Wench
- You gain +4 on a Coercion check, if you slap the target. On a fail, the outcome become as if you had rolled with a -4 modifier instead.
- When you perform an unarmed attack with a free hand, you may do a slap instead, adding your Coercion to the roll. The creature must succeed with a Will save against your unarmed attack, or suffer your unarmed damage and become frightened of you for 1 minute.
- This feature may only be used once per creature every turn, and the creature may only suffer frightened once during a single combat encounter due to this feature.