Aggressiveness always wins, at least that's what I've heard.
- Once per turn when you roll damage for an attack, you can reroll the damage dice and use either total.
- When you score a critical hit or reduce a creature to 0 hit points with an attack, you can move half your modified movement speed and make one attack as a bonus action. At 11th level, you can once per turn, make this move and attack as a free action.