No Rest For The Wicked

From Kronopolis and the Flat Plane
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1st Level
Theme(s)
Divine
Occult
Domain(s)
Mind
Casting Time Reaction
Range Self
Component(s) V, S
Duration Instantaneous

As a reaction to being Charmed, Frightened, Incapacitated, or being put in an unconscious state by magical means by another creature, you immediately end the mentioned conditions, Dash towards that creature and becoming inflicted with Madness.

Power Increase
When you cast this spell using a spell slot of 2nd level or higher, X for each slot level above 3rd.


Charmed

  • The charmer have advantage when socially interacting with you.
  • You cannot do any harmful actions targeting the charmer.

Frightened

  • You cannot willingly move towards the source of your fear.

Incapacitated


Madness

  • You see everyone as enemies, at the start of your turn you must succeed with a Sanity check, or roll a d20 and on a 10 or less you act defensivly, on a 11 or higher you act aggressively until the start of your next turn. Movement and Actions should reflect this.
    • Defensive actions are those that do not harm others but bolster your character from harm, such as the Dodge action or the Brace maneuver.
    • Aggressive actions are those that attempt to harm or debilitating other creatures, such as the Attack action or the Power Attack maneuver.
    • Actions and maneuvers that have potential to be both harmful and defensive at the same time (i.e. Disarming Attack maneuver), can be weighted by how low or high the d20 roll were, a 1 should be strictly bolstering actions while a 6 could allow a Disarming Attack maneuver.