Cantrip | |
Theme(s) | Occult
|
Domain(s) |
Light
|
Casting Time | Minor Action (2 AP) |
Range | Touch |
Area | 10 feet bright light, 60 feet dim light |
Component(s) | V, S, M |
Duration | 8 hours |
You conjure an eerie orb of fire, which is neither warm nor cold to the touch. The fire emits a sickly bright light in a 10-feet radius and 60-feet of dim light.
The orb is sticky and can be attached to an object, surface or creature. A creature must succeed with a contested dexterity check or the orb will stick to it.
You may conjure a maximum of 2 orbs.
Power Increase
The maximum number of conjured orbs is increased by 1 when you reach 5th level (3 orbs), 11th (4 orbs), and 17th (5 orbs).