Combined display of all available logs of Kronopolis and the Flat Plane. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:36, 8 February 2023 Wioum talk contribs created page Hit dice (Redirected page to Hit Dice) Tag: New redirect
- 14:35, 8 February 2023 Wioum talk contribs created page Minor Exhaustions (Redirected page to Minor Exhaustion) Tag: New redirect
- 13:49, 8 February 2023 Wioum talk contribs created page Templates (Created page with "List of useful templates: {{| class="wikitable" |- | Template:Spell || Create spells |- | Template:Collapsable || Hide content behind a button |- |}")
- 11:05, 8 February 2023 Wioum talk contribs created page Template:Collapse (Created page with "<span class="mw-customtoggle-{{{Toggle}}}"> <span style="display:block;"> <h3 style="display:inline;">{{{Name}}} </h3> ([[{{{Address}}}|{{{Name}}}]]) </span> </span> <div class="mw-collapsible mw-collapsed" style="margin-left:50px; margin-top:-25px; overflow:auto;" id="mw-customcollapsible-{{{Toggle}}}">{{{Text}}}</div> <div style="margin-top:15px;"> </div>")
- 10:56, 8 February 2023 Wioum talk contribs created page Difficulty Level (Redirected page to Ability Check#Difficulty Level) Tag: New redirect
- 10:55, 8 February 2023 Wioum talk contribs created page Ability check (Redirected page to Ability Check) Tag: New redirect
- 10:48, 8 February 2023 Wioum talk contribs moved page Ability Checks to Ability Check
- 10:48, 8 February 2023 Wioum talk contribs created page Ability Checks (Created page with "An ability check tests a character’s or monster’s innate talent and training in an effort to overcome a challenge. The GM calls for an ability check when a character or monster attempts an action (other than an attack) that has a chance of failure. When the outcome is uncertain, the dice determine the results. For every ability check, the GM decides which of the eight abilities is relevant to the task at hand and the difficulty of the task, represented by a Difficul...")
- 01:31, 6 February 2023 Wioum talk contribs created page Hit points (Redirected page to Hit Points) Tag: New redirect
- 00:54, 6 February 2023 Wioum talk contribs moved page Slowed to Immobilized without leaving a redirect
- 00:50, 6 February 2023 Wioum talk contribs moved page Difficult terrain to Difficult Terrain without leaving a redirect
- 00:50, 6 February 2023 Wioum talk contribs created page Difficult terrain (Created page with "* The cost of traversing this area is doubled.")
- 00:43, 6 February 2023 Wioum talk contribs moved page Armor Class to Armor Level without leaving a redirect
- 00:39, 4 February 2023 Wioum talk contribs changed group membership for Willey: granted administrator
- 00:38, 4 February 2023 Wioum talk contribs changed group membership for Ssgthugin: granted administrator
- 12:25, 3 February 2023 Wioum talk contribs created page Haste (Created page with "<noinclude>Category:Bolster</noinclude> * '''Minor Haste''' * '''''Regular''''' * '''Major''' * '''Greater''' * '''Superior'''")
- 12:07, 3 February 2023 Wioum talk contribs created page Slowed (Created page with "* Your movement is 0 and cannot be changed until this condition ends.")
- 11:24, 3 February 2023 Wioum talk contribs created page Base speed (Redirected page to Movement#Base Speed) Tag: New redirect
- 15:22, 2 February 2023 Wioum talk contribs created page Cheatsheet (Created page with "<tabs> <tab name="Actions">{{:Actions Table}}</tab> </tabs>")
- 15:21, 2 February 2023 Wioum talk contribs created page Actions Table (Created page with "{| class="wikitable" ! AP !! Type !! Actions |- | 4 || <span id="Full Actions">Full Actions</span> || Rituals <br>Sprint <br>Improvise |- | 3 || <span id="Standard Actions">Standard Actions</span> || Combat Action (Attack, Shove, etc.) <br>Disengage <br>Dodge <br>Hide <br>Help <br>Run <br>Search <br>Spellcasting <br>Improvise |- | 2 || <span id="Minor Actions">Minor Actions</span> || 2nd+ Bonus Action/turn <br>[...")
- 15:17, 2 February 2023 Wioum talk contribs created page Hit Point (Created page with "Hit points are determined by the size of a creature through their Hit Dice, and the Constitution modifier of the creature. You add your Constitution modifier to each Hit Die you roll for your hit points. If your Constitution modifier changes, your hit point maximum changes as well, retroactively. ===Temporary Hit Points=== These are extra hit points gained through spells, equipment or feats, often with a limited timespan. You may go beyond your maximum hit poin...")
- 15:16, 2 February 2023 Wioum talk contribs created page Temporary hit point (Redirected page to Hit Points#Temporary Hit Points) Tag: New redirect
- 14:57, 2 February 2023 Wioum talk contribs created page Source (Redirected page to Damage#Source) Tag: New redirect
- 11:09, 2 February 2023 Wioum talk contribs created page Minor Exhaustion (Redirected page to Exhaustion) Tag: New redirect
- 10:54, 2 February 2023 Wioum talk contribs moved page Template:SpellV2 to Template:Spell
- 10:54, 2 February 2023 Wioum talk contribs moved page Template:Spell to Template:SpellV1 without leaving a redirect
- 15:53, 1 February 2023 Wioum talk contribs created page Template:SpellTableRowColStart (Created page with "''Used by Template:Spell.'' <onlyinclude> |- | {{{1}}} || </onlyinclude>")
- 11:46, 1 February 2023 Wioum talk contribs created page Reflex (Redirected page to Ability Score#Contest Scores) Tag: New redirect
- 11:31, 1 February 2023 Wioum talk contribs created page Template:SpellTableRow (Created page with "''Used by Template:Spell.'' <onlyinclude> | {{{1}}} | {{{2}}} |- </onlyinclude>")
- 11:18, 1 February 2023 Wioum talk contribs created page Template:SpellTableFooter (Created page with "''Used by Template:Spell.'' <includeonly> |}} </includeonly>")
- 11:18, 1 February 2023 Wioum talk contribs created page Template:SpellTableHeader (Created page with "''Used by Template:Spell.'' <includeonly> </includeonly>")
- 11:12, 1 February 2023 Wioum talk contribs created page Hail of Blades V2 (Created page with "{{SpellV2 |name=Hail of Blades |level=1 |arcane= |divine= |domain=Metal |cast=1 action |range=60 feet |components=V, S, M |duration=Instantaneous |area=5-foot-radius, 40 feet high }} Choose a point within range. Each creature in a 5-foot-radius, 40 feet high, cylinder centered on that point must make a Reflex contest. A target takes 3d6 slashing damage on a failed save. '''Power Increase:'''<br> When you cast this spell using a spell slot of 2nd level or higher, the dam...")
- 11:11, 1 February 2023 Wioum talk contribs created page Template:SpellV2 (Created page with "<noinclude> ==Usage== <code><nowiki>{{Spell</nowiki></code><br> <code><nowiki>|name=</nowiki></code><br> <code><nowiki>|level=</nowiki></code><br> <code><nowiki>|arcane=</nowiki></code><br> <code><nowiki>|divine=</nowiki></code><br> <code><nowiki>|primal=</nowiki></code><br> <code><nowiki>|occult=</nowiki></code><br> <code><nowiki>|domain=</nowiki></code><br> <code><nowiki>|cast=</nowiki></code><br> <code><nowiki>|range=</nowiki></code><br> <code><nowiki>|components=</n...")
- 00:49, 31 January 2023 Wioum talk contribs moved page Earthen Slam to Earthen Might without leaving a redirect
- 00:47, 31 January 2023 Wioum talk contribs created page Rooted (Created page with "<noinclude>Category:Condition</noinclude> * Your movement is 0 and cannot be changed until this condition ends. * You cannot move willingly nor unwillingly.")
- 00:38, 31 January 2023 Wioum talk contribs created page Hit Die (Redirected page to Hit Dice) Tag: New redirect
- 00:30, 31 January 2023 Wioum talk contribs created page DC (Redirected page to Difficulty Level) Tag: New redirect
- 00:21, 31 January 2023 Wioum talk contribs created page Speed (Created page with "#REDIRECT Movement#Modified_Speed")
- 00:00, 31 January 2023 Wioum talk contribs created page Contest Scores (Redirected page to Ability Score#Contest Scores) Tag: New redirect
- 00:48, 28 January 2023 Wioum talk contribs created page Earthen Slam (Created page with "{{Spell |name=Earthen Slam |level=2 |theme=Primal |domain=Elementus |cast=1 action |range=Touch |components=S |duration=Instantaneous |area= }} You perform a spell attack against the target creature, on a hit, they suffer your unarmed attack damage and an extra 4d6 bludgeoning damage, on a fail, no unarmed damage and half the extra damage. In addition, on a hit, they must succeed with a Strength (Brawn) or be pushed 10 feet away from you. Your movement is 0 an...")
- 15:25, 27 January 2023 Wioum talk contribs created page Category:Primal Spell (Created page with "{{Also|Primal Spell}}")
- 13:38, 27 January 2023 Wioum talk contribs created page Components (Redirected page to Spell#Components) Tag: New redirect
- 13:38, 27 January 2023 Wioum talk contribs created page Component (Redirected page to Spell#Components) Tag: New redirect
- 12:03, 27 January 2023 Wioum talk contribs created page Primal Spellcasting (Created page with "<noinclude>{{Also|Spellcasting}}</noinclude> A druid weaving the flora around her to protect her from the weather, a warden calling upon the primal powers of the elements to bring thunder and lightning down on his foes or warriors granted ancestral powers by their forefathers, each of these represent the power of the Primal domain. Primal magic is the power of nature, the power of spirits and the power of the elements. These powers is manifested if only if the prima...")
- 11:39, 27 January 2023 Wioum talk contribs created page Occult Spellcasting (Created page with "Your occult research and the magic bestowed on you by your patron have given you facility with spells. Occult spellcasters seek knowledge in the unknown and unexplained. They are seekers of the deep hidden secrets of the world, those that can't be explained by simple science or knowledge of the arcane or otherwise. Occult magic is the some seek what lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks un...")
- 11:37, 27 January 2023 Wioum talk contribs created page Innate Spellcasting (Created page with "===Innate Spellcasting Ability=== Innate spellcasters use Charisma as their spellcasting ability modifier. You use your Charisma whenever a spell refers to your spellcasitng ability. You are always proficient with your own spellcasting, and the proficiency bonus is level-based, as described above in the Proficiency introduction. {{Formula|Innate Spellcasting Ability|8 + your proficiency bonus + your Charisma modifier}} ===Preparation & Learned Spells=== An innate spell...")
- 11:36, 27 January 2023 Wioum talk contribs created page Divine Spellcasting (Created page with "Divine magic, as the name suggests, is the power of the gods, flowing from them into the world or brought upon in through sheer will. Divine casters are conduits for that power, manifesting it as miraculous effects. This power is not granted to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesn't rely on study or training. A divine caster might learn formulaic prayers and ancient rites, but the ability to cast spells...")
- 11:35, 27 January 2023 Wioum talk contribs created page Arcane Spellcasting (Created page with "By drawing power from the arcane weave, an arcane spellcaster can redraw and bend reality to its will. With the use of specific gestures and sounds a spellcaster can interact with the weave, commanding it and telling it what to do. These maneuvers takes years upon years to master, are often long and tedious to cast and perform and can be almost impossible to remember without a spellbook. While a few arcane spellcaster can cast spells that are fixed in their mind, even i...")
- 10:54, 27 January 2023 Wioum talk contribs created page Spellcasting (Created page with "Spellcasting is the art of conjuring, creating and using magic. For some, this is a matter of study and practice, while others its natural cunning, instinct and genetics. Some gain this power from their gods, others through the spirits around them, and some through occult rites. These different sources are described as the four main practices of magic: Arcane, Divine, Primal and Occult. Each source draws their power from something specific, for arcane spellcasters, this...")
- 10:40, 27 January 2023 Wioum talk contribs moved page Guide to Player's Guide without leaving a redirect