Control Fire

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Revision as of 22:20, 21 September 2023 by Ssgthugin (talk | contribs) (Created page with "{{Spell |name=Control Fire |level=0 |themes=arcane divine occult primal |domains=Air |cast=major |range=6X meters |components=V, S |duration=Instantaneous |area= }} ===Effect=== You create one of the following effects: ====Damage==== You can attack with any flame within range, ending any flames in a 1-meter-cube, or you can create a flame as part of this spell. If you do, a target of your choice must make a contested Reflex check or take Xd10 heat damage. If at highe...")
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Cantrip
Theme(s)
Arcane
Divine
Occult
Primal
Domain(s)


Casting Time Standard Action (3 AP)
Range 6X meters
Component(s) V, S
Duration Instantaneous


Effect

You create one of the following effects:

Damage

You can attack with any flame within range, ending any flames in a 1-meter-cube, or you can create a flame as part of this spell. If you do, a target of your choice must make a contested Reflex check or take Xd10 heat damage.

If at higher levels, you deal damage in an area or to multiple targets, each creature must make a contested Reflex check or take Xd6 heat damage on a failed check, or half as much on a successful one.

Control

You create or cause one of the following effects within a 1-meter-cube within range.

  • Create Flame. You create a flickering flame, which can be placed in your hand. The flame remain for 10 minutes and harms neither you nor your equipment or until you dismiss it. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
  • Spreading Fire. You expand non-magical flames in one direction, provided that wood or other fuel is present in the new location.
  • Extinguish. You extinguish any non-magical flames.

Shaping

You change the flames within a 1-meter-cube within range. If you cast this spell multiple times, you can have up to three Shaping effects active at a time, and you can dismiss such an effect as a bonus action. Each effect lasts T(+2).

  • Luminosity. You double or halve the area of bright light and dim light cast by a flame, change its color, or both.
  • Fire Shapes. You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within a flame and animate as you like.

At higher levels

When casting this cantrip at higher levels you may add one of the following changes to the spell. Casting at higher levels requires expending spell points, but will have higher power values (X) or time values (T), that often increases damage, range and/or durations.

At 1st level

  • Cone. Your chosen effect instead affects a 2X-meter-cone in the direction of your choice from you.
  • Emanation. Your chosen effect instead affects the area X-meter-radius around you.

At 2nd level

  • Line. Your chosen effect instead affects a 4X-by-SL-meter line in the direction of your choice from you.
  • Split. Your chosen effect instead affects X targets (or 1-meter-cubes) of your choice within range.

At 3rd level

  • Burst. Your chosen effect instead affects a X-meter-radius sphere from a point of your choice within range.
  • Enhanced Alteration. If your chosen effect is either a Control or Shaping effect, you may choose another of the listed changes but with doubled area of effect.

At 4th level

Any effect that comes from you, may instead come from any air within range. Additionally, the following effects are added to your Control and Shaping effects.

Control

You can extinguish any magical flames of a spell level equal to or lower.

Shaping

You make any non-magical flames produce no heat. This also prevents them from spreading.

At 5th level

  • Wall. Your chosen effect instead affects a 5X meter long, 2X meter high, and 1X meter thick wall in a shape of your choice within range.