< Species
Your leyline blood influence your physical being.
Lifespan
Childhood | Adolesence | Adulthood | Old |
---|---|---|---|
- years | - years | - years | - years |
Statistics
Size | Height | Weight | Base Speed |
---|---|---|---|
Medium | - ft. | - lbs | 30 ft. |
Ability Score
DEX | PER | STR | CON | INT | WIS | CHA | Luck |
---|---|---|---|---|---|---|---|
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 |
Features
Leyline Tap
- As a reaction, when you suffer damage, gain Resistance based on your leyline influence, if the damage is reduced, gain an extra Hit dice. Any extra Hit dice are removed upon finishing a long rest.
- You may use this feature up to the number of times equal to your Proficiency bonus, you must then finish a long rest before you can use it again.
→ Air Leyblood
Ability Score Increase
Aero Embrace
- You may float up to half a meter above the ground and may at any time cast Feather Fall on yourself, ignoring any component requirements.
- You and creatures within 1 meter of you can always breath in a non-liquid environment.
Sky Caress
- You may cast Fly on yourself.
- This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
- You may spend a Hit dice to gain a use of this feature.
→ Mist Leyblood
Ability Score Increase
- Your Dexterity or Intelligence increases by 1.
Mistborn
- You can see through mists, as if your vision was normal.
- When you are inside a mist you have +2 AL and advantage against being Grappled.
- You may use Bait and Switch on an ally up to the range of 10 meters if both of you are inside a mist.
Turn To Mist
- You may cast Misty Step and Fog Cloud at its lowest levels, ignoring any component requirements.
- This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
- You may spend a Hit dice to gain a use of this feature.
→ Water Leyblood
Ability Score Increase
- Your Perception or Wisdom increases by 1.
Liquid Assets
- Your Hit dice is one size smaller than it normally is, but the number of Hit dice you have is doubled.
- You may always roll a number of Hit dice equal to your Proficiency bonus while short resting, for free.
Waterlord
- You may cast Create or Destroy Water and Purify Food and Drink at its lowest level.
- This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
- You may spend a Hit dice to gain a use of this feature.
Be Water
- You may cast Shape Water.
- You may move on water as if it were normal ground, and your Movement speed is doubled while on water.
- Your swim speed is doubled and you may breath normally underwater.
→ Mud Leyblood
Ability Score Increase
- Your Constitution or Wisdom increases by 1.
Slicks and Slide
- You are immune to the effects of Sticky Surface and Difficult terrain caused by mud.
- While on Sticky Surface or Difficult terrain caused by mud, movement cost is halved and you are under the effect of Disengage.
Flash Grease
- You may cast Sticky Surface at its loweset level.
- As a reaction, when you take damage, you cast Sticky Surface targeting yourself.
- This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
- You may spend a Hit dice to gain a use of this feature.
Pottery Spirit
- You may cast Mold Earth and Shape Water.
- When using Mold Earth you may turn the dirt into clay.
- You may spend 1 hour to create 1 liter of water.
→ Earth Leyblood
Ability Score Increase
- Your Constitution or Strength increases by 1.
Earthen Vigor
- Your Hit dice is one size larger.
- When you roll a Hit dice during short rest, you may roll it with advantage.
Bulwark of Rock
- You have advantage when you are saving against being forcefully moved, as long as you are standing on solid ground.
- This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
- You may spend a Hit dice to gain a use of this feature.
Soil Work
- You may cast Mold Earth.
- You are immune to the effects of Difficult terrain if its made of dirt or rocks.