↳ Villrálv → Græsálv (Grass Elf, Green Elf) | Fjallálv (Mountain Elf) | Sandrálv (Sand Elf) | Hafálv (Sea Elf) | Hvítrálv (Snow Elf) | Mýrrálv (Swamp Elf) | Skógrálv (Wood Elf) | Hraunálv (Volcano Elf) | Djúprálv (Deep Elf)
"Shaped by the wilderness and by climate and weather, villrálver or wild elves in the common tongue, are a varied kind. They like all of their elven brethren are by their nature shaped by the nature around.
Adapting to desolate deserts births elves of golden brown skin, with bodies resistant to heat and to thirst. The arctic kind are instead pale and blue, thin and light. With feet flat and wide to traverse the snow. The oceans births elves with gills and fins, while mountainous highlands may sprout feathery wings."
Ability Scores
DEX | PER | STR | CON | INT | WIS | CHA | Luck |
---|---|---|---|---|---|---|---|
13 | 13 | 12 | 11 | 9 | 12 | 10 | 10 |
Features
Dark Vision
- You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Environmental Camouflage
- You have advantage on Stealth checks in the environment related to your ancestry. For example arctic and snowy environment for Hvítrálver (snow elves).
Environmental Mobility
- Moving through nonmagical diffcult terrain in the environment related to your ancestry doesn't cost you extra movement. For example arctic and snowy environment for Hvítrálver (snow elves).
Mask of the Wild
- You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena in the environment related to your ancestry. For example arctic and snowy environment for Hvítrálver (snow elves).