Theme/Divine

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The Divine Theme is the mirroring of ideals onto the world. Through channeling divine power a divine character can be everything from a saint riding into battle for the unfortunate to chaos incarnate ravaging the world. Or they might be a healer nurturing and taking care of nature, or a apostle whom spread the word of the apocalypse.

Whatever drives a divine aligned character, they should not be trifled with or seen as a trivial matter. Their unpredictability lies in how deep divine power can be. However, depending on the deity's power, the oath or the internal drive, divine power is always limited. A god of only thunder, does not grant gifts of life and knowledge. That's where their unpredictability ends.

| Level | Half Theme | Full Theme | |:---:|:---:|:---|:---:| 1st | Acolyte / Divine Purpose | Channel Divinity Enhancement

| | Channel Divinity | Divine Cantrip Mastery
| | Divine Spellcasting Feat | Divine Spellcasting Feat
| | Weapon Feat | Divine Ritual Casting
| *Prof.* | Divine Proficiencies | Divine Proficiencies

2nd | Feat | Feat 3rd | Divine Spellcasting Feat | Divine Spellcasting Feat 4th | Feat | Feat 5th | Divine Spellcasting Feat | Divine Spellcasting Feat 6th | Feat | Feat 7th | Divine Spellcasting Feat | Divine Spellcasting Feat 8th | Feat | Feat 9th | Divine Spellcasting Feat | Divine Spellcasting Feat 10th | Feat | Feat 11th | Divine Spellcasting Feat | Divine Spellcasting Feat 12th | Feat | Feat 13th | Divine Spellcasting Feat | Divine Spellcasting Feat 14th | Feat | Feat 15th | Divine Spellcasting Feat | Divine Spellcasting Feat 16th | Feat | Feat 17th | Divine Spellcasting Feat | Divine Spellcasting Feat 18th | Feat | Feat 19th | Divine Spellcasting Feat | Divine Spellcasting Feat 20th | Feat | Feat


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        1. Acolyte / Divine Purpose

Choose either the Acolyte feat or the Divine Purpose feat.

  • The choice determines how your divine magic is expressed; by the internal drive of your will or by faith.*
  • You learn two cantrips of your choice from the Divine spell list. Your spellcasting ability for these spells is Wisdom for Acolyte and Charisma for Divine Purpose.
        1. Divine Cantrip Mastery

You gain Divine Cantrip Mastery from the Divine Feat list.

  • You learn two cantrips of your choice from the Divine spell list.


        1. Channel Divinity

You gain Channel Divinity from the Divine Feat list.

  • You learn one Channel Divinity option of your choice. You must then finish a long rest to use your Channel Divinity again.
        1. Channel Divinity Enhancement
  • You gain Channel Divinity Enhancement from the Divine Feat list. You gain the following benefits:*
  • You learn one Channel Divinity options of your choice.
  • You can use your Channel Divinity an additional time between rests. When you finish a short or long rest, you regain your expended uses.
        1. Divine Proficiencies

Choose two proficiencies of your choice from the following list:

    • Skills**
  • Alchemy,*
  • Animal Handling,*
  • Brawn,*
  • Coercion,*
  • Deception,*
  • Economics,*
  • Geography,*
  • History,*
  • Insight,*
  • Medicine,*
  • Religion,*
  • Society.*


    • Tools**
  • Beautician's supplies,*
  • Calligrapher's Supplies,*
  • Jeweler’s tools,*
  • Painter’s supplies,*
  • Potter’s tools,*
  • Sewing & Weaver’s tools,*
  • Smith’s tools.*


    • Other**
  • Languages.*


        1. Divine Spellcasting Feat

You gain a Divine Spellcasting Feat, either a Divine Spellcasting or a Divine Power, whichever is next in the sequence.

        1. Divine Ritual Casting

You gain Divine Ritual Casting from the Divine Feats.


  • You can cast Divine spells as rituals if the spells have the ritual tag.
        1. Weapon Feat

Choose one Weapon Feat of your choice, as long as you have the prerequisites.