See also: Category:Action.
Actions are the main action a creature performs during its turn. It is often the most impactful decision and often tied to the character's class.
During a creature's turn they can perform up to four actions, using up to four Action Points (AP). There are four types of actions a creature can make during one turn: Full Actions, Standard Action, Minor Actions and Quick Actions. Their cost is 4, 3, 2 and 1 respectively.
Additionally, a creature can make one Maneuver and one Reaction during each round. They are regained at the start of each creature's turn.
Actions Table
AP | Type | Actions |
---|---|---|
4 | Full Actions | Rituals Sprint Improvise |
3 | Standard Actions | Combat Action (Attack, Shove, etc.) Disengage Dodge Grapple Hide Help Run Search Spellcasting Improvise |
2 | Minor Actions | 2nd+ Bonus Action/turn Cantrips Dash Improvise |
1 | Quick Actions | 1st Bonus Action/turn Interaction Ready (+cost of readied action) Walk |