1st Level | |
Casting Time | 1 action |
Range | 60 feet |
Component(s) | V, S |
Duration | 3 turns |
You cause the target creature to have a hard time moving. When the creature attempt to move they must succeed with a Fortitude save or they suffer 1 Minor Exhaustion and they become Slowed until the start of their next turn.
Power Increase
When you cast this spell using a spell slot of 2nd level or higher, on a failed save they suffer 1 additional Minor Exhaustion for each slot level above 1st, up to 3rd slot level (for a maximum of 3 Minor Exhaustions.
- You have the Immobilized condition.
- You cannot move willingly nor unwillingly.