Simple Ranged Weapons
Simple ranged weapons are weapons and tools that are used at range and primarily used for hunting and fishing.
- Simple ranged weapons always requires both hands to reload, regardless of size.
- Simple ranged weapons can not be of the versatile weapon size.
Draw Strength
Draw strength is the amount of strength a ranged weapon requires and maintains to be shot. This determines both the possible size of a ranged weapon, as well as the distance it can travel when shot.
Simple Drawn
Simple drawn weapons are ranged weapons that use the wielders strength in each shot. These are mainly weapons used for hunting, where examples include Slings, Hunting Bows, Self Bows, Simple Bows.
Simple drawn ranged weapons have a strength requirement equal to its Draw Strength. This requirement explains the draw weight of the weapon and the required strength of the wielder to draw and hold it while shooting.
Damage Types | Ammunition Dependent |
Range | Ranged |
Maneuvers | Distracting Strike, Precise Attack, Rapid Fire |
2h Maneuvers | Menacing Attack, Point Blank |
Size | Mod | Draw Strength | Range | Examples |
---|---|---|---|---|
Light | 0.5x | 7 | 25 ft | Small Sling |
8 | 30 ft | |||
9 | 40 ft | |||
10 | 50 ft | |||
One-handed | 1x | 9 | 80 ft | Large Sling |
10 | 100 ft | |||
11 | 125 ft | |||
12 | 150 ft | |||
Two-handed | 1.5x | 11 | 180 ft | Simple Bow |
12 | 225 ft | |||
13 | 270 ft | |||
14 | 320 ft | |||
Great | 2x | 13 | 360 ft | Hunting Bow |
14 | 430 ft | |||
15 | 520 ft | |||
16 | 620 ft |
Simple Loaded
Simple loaded weapons are ranged weapons that unlike all the other simple weapons, are nearly always made for warfare. Because of the simplicity of crossbows and the lack or need of expertise, almost any fool can pick one up to shoot. Simple loaded weapons are almost exclusively crossbows of different variations and sizes.
- Simple loaded weapons do not have disadvantage while prone or within 5 ft. of an enemy.
- Simple loaded weapons are treated as if they were a martial weapon when calculating for damage and range.
- Attacking with a simple loaded weapon requires loading it beforehand.
Damage Types | Ammunition Dependent |
Range | Ranged |
Maneuvers | Maneuvering Attack, Precise Attack, Point Blank |
2h Maneuvers | Snipe, Sneak Attack |
Load Time
The loading time for a loaded weapon is one attack action, plus one more attack action for each size larger than light. Additionally, the ability score modifier of the draw strength increases or reduces the loading time respectively.
Added Damage
A loaded weapon can be made to have its loading time increased by two attack actions to increase its damage with one extra damage die. A martial loaded weapon can utilize this feature twice.
- Examples of this include simpler guns like flintlock rifles and muskets or more powerful crossbows that require increased time to wind up.
Magazine (Attacks before reload)
A loaded weapon can be made with a magazine, increasing the amount of attacks it can make before having to reload it at the cost of increased loading time.
For each time the magazine size is increased by 1, the loading time is also increased by 1, up to a maximum magazine size of 12. When adding a magazine, the damage is reduced to the simple weapon damage category. Martial loaded weapons increases their loading time by half, rounded down, when increasing their magazine size.