Tripping Attack

From Kronopolis and the Flat Plane
Revision as of 13:49, 1 September 2023 by Willey (talk | contribs)

"You try to trip the target."

Tier 1 Contested Strength (Brawn) or Dexterity (Acrobatics) check. If you succeed, you knock the target prone. The target must be no more than one size larger than you.
Tier 2 You can make an attack action in addition to the maneuver. Standing up from the prone condition costs the target's whole movement.
Tier 3 On a failure of 5 or more, each creature of your choice within 5 ft. must also make the contested check. On a failure of 10 or more, the target is stunned until the end of its next turn.