Proficiency/Tool

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Tool Proficiency

Tool proficiencies measure your aptitude with certain tools and objects, and your overall skill, knowledge, and ability with these implements. As with skill proficiencies, a check is most often called upon by the DM, but may be requested by the PC if they feel they're knowledge associated with these implements can be used in a certain challenge.

Below is each tool proficiency listed, describing their use and giving an example of what one can use the tool for. Note that there are a multitude of options and possibilities not described here that still apply to each and every tool. When and how is done in conversation between DM and player.


List of Tool Proficiencies

Alchemist's supplies

  • Alchemist's supplies include two glass beakers, a metal frame to hold a beaker in place over an open flame, a glass stirring rod, a small mortar and pestle, and a pouch of common alchemical ingredients, including salt, powdered iron, and purified water.
  • Alchemist's supplies enable a character to produce useful concoctions, such as acids, alchemist's fire, antitoxin, oil, perfume, or soap.
  • Possible Activities
    • Purification. Your knowledge of alchemy enables you to purify water that would otherwise be undrinkable. As part of a long rest, you can purify up to 6 gallons of water, or 1 gallon as part of a short rest.

Cartographer's Tools

Cartographer's tools consist of a quill, ink, parchment, a pair of compasses, calipers, and a ruler. With cartographer's tools you can create accurate maps to make travel easier for yourself and those who come after you. These maps can range from large-scale depictions of mountain ranges to diagrams that show the layout of a dungeon level.

  • Possible Activities
    • Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity.

Engineering Kit

The engineering kit contains wrenches, hammers, a handful of screw drivers, a few slabs of iron, a torch, and an assortment of screws, nails, nuts, bolts, springs, and cogs, as well as ink, a quill, paper, magnifying lenses, calipers, rulers, protractors and a scale.

An engineering kit is used to design and draw up inventions and ideas, to then put those designs into practice through creation. With it you can manufacture complicated devices, inventions and other items.

  • Possible Activities
    • Repair. You can restore 5 hit points to a damaged mechanical object for each hour of work. Depending on the complexity of the design, you may have to roll a Intelligence (Engineering) check, decided by the DM.
    • For any object, you need access to the raw materials required to repair it. For metal objects, you need access to an open flame hot enough to make the metal pliable.

Healer's Supplies

This kit of Healer's Supplies is a leather pouch containing bandages, salves, splints and a handful of various components for different remedies, like herbs, mosses and other ingredients.

Healer's Supplies are used by those trained in medicine to treat illnesses and injuries, often through prolonged treatment and care. With the use of such a kit along with cunning hands, they can prevent both festering wounds diseases from worsening, and might even cure them.

  • Possible Activities
    • Decontamination. Provide long-term care to poisoned or diseased creatures. When a poisoned or diseased creature is cared for by you, they may every three days re-roll the contested roll that caused their illness using your Intelligence (Medicine) or Wisdom (Medicine).
      On a success, the poison or the disease is cured. Depending on the illness, some afflictions may be too difficult to cure.
    • Treatments. You can ease the suffering of one injured creature during its short or long rest. While spending Hit Dice to recover hit points during the rest, the creature can choose one of the dice and change it to the maximum value of the die.
      Additionally, during a long rest the creature may roll two extra Hit Dice as part of the long rest.


Navigator's Tools

Navigator's tools include a sextant, a compass, calipers, a ruler, parchment, ink, and a quill. Navigator's tools lets you chart a ship's course and follow navigation charts. Proficiency with navigator's tools helps you determine a true course based on observing the stars. It also grants you insight into charts and maps while developing your sense of direction.

  • Possible Activities
    • Sighting. By taking careful measurements, you can determine your position on a nautical chart and the time of day.