Escape Artist

From Kronopolis and the Flat Plane
Revision as of 15:33, 8 March 2023 by Wioum (talk | contribs)
  • Whenever you succeed on a Dexterity saving throw, you can use your Reaction to move up to half your movement.
  • On your turn, you can forego all of your movement to automatically escape from nonmagical restraints such as manacles or a creature that has you grappled.
  • When you escape a creature's grapple on your turn, you can immediately use your bonus action to Dash, without provoking opportunity attacks from the grappling creature.
  • You gain advantage on Intelligence (Investigation) checks to gain and gather information about structures and buildings and their possible backdoors, getaways and escape routes.