"With the right knowledge, recovery is but a rest away."
- You gain +2 in Medicine.
- You may help an ally recover from exhaustion during a:
- Short rest, when the ally spend a hit dice to reduce its exhaustion level, you may perform a Medicine check with advantage to reduce the exhaustion level an additional time.
- Long rest, perform a Medicine check to reduce exhaustion level by 2 for the ally at the end of the long rest. If both dice are successful, you reduce the exhaustion level by 3 instead.