- When you are targeted by an attack, as a reaction, add half your Dexterity modifier as additional AL. Until the start of your next turn, you gain this bonus and an additional +1 AL every time you are not hit by an attack targeting you.
- This feature ends immediately if you become prone or immobilized.
- If you do not have disadvantage on a Dexterity roll, you may spend a hit dice to gain advantage on the roll.
- You add your Dexterity modifier one more time to your initiative.
Dr GM pls: balans
- Your only movement option is Crawl.
- You have disadvantage on attack rolls.
- Attack rolls against you has advantage if they are made from within 2 meters of you.
- Attack rolls against you has disadvantage if they are made from further than 2 meters away from you.