User contributions for Willey

A user with 932 edits. Account created on 10 January 2023.
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1 June 2023

24 May 2023

23 May 2023

  • 23:3723:37, 23 May 2023 diff hist +78 Data:Feat.tabNo edit summary
  • 22:5422:54, 23 May 2023 diff hist +293 N Data:Feat.tabCreated page with "{ // !!!!! All comments will be automatically deleted on save !!!!! // Optional "description" field to describe this data "description": {"en": "table description"}, // Optional "sources" field to describe the sources of the data. Can use Wiki Markup "sources": "Copied from [http://example.com Example Data Source]", // Mandatory "license" field. // Recommended license: CC0-1.0. // Please uncomment one of the licenses: "license": "CC0-1.0",..."
  • 18:2918:29, 23 May 2023 diff hist +1,343 N Weapon DamageCreated page with "The damage a melee-weapon can do is dependent on several factors. * Which kind of attack you make with the weapon, each corresponding to the five types of physical damage; Slashing, Cleaving, Piercing, Splitting, Bludgeoning. Cleaving and Splitting are combinations of the other damage types. * Your modifier for Dexterity or Strength, depending on which kind of attack you make. * The quality of the weapon; Simple,..." Tag: wikieditor
  • 16:3916:39, 23 May 2023 diff hist +346 N BludgeoningCreated page with "Bludgeoning damage is done by making heavy bludgeoning attacks, made to crush your targets and break, bruise and bash. Bludgeoning uses your Strength modifier. Attack Modifier: Strength <br> Damage Type: Bludgeoning <br> Penetration: 3 <br> Damage die: Low <br> Category:Damage Category:Melee Attacks" Tag: wikieditor
  • 16:3816:38, 23 May 2023 diff hist +563 N SplittingCreated page with "Splitting damage is done by powerful puncturing blows, usually in arcing motions, often to penetrate armor. These attacks are done with a combination of force and the small surface area of the weapon, for example a pickaxe. Splitting uses your Strength modifier. For resistances and vulnerabilities Splitting counts as 50% Piercing & 50% Bludgeoning Modifier: Strength <br> Damage Type: 50% Piercing, 50% Bludgeoning <br> Penetration: 2 <br> Damage d..." Tag: wikieditor
  • 16:3716:37, 23 May 2023 diff hist +366 N PiercingCreated page with "Piercing damage is done by puncture wounds, usually done by either finding gaps in armor or sliding within and breaking armor like mail. Piercing uses your Dexterity modifier. Attack Modifier: Dexterity <br> Damage Type: Piercing <br> Penetration: 1 <br> Damage die: Medium <br> Category:Damage Category:Melee Attacks" Tag: wikieditor
  • 16:3516:35, 23 May 2023 diff hist +424 N CleavingCreated page with "Cleaving damage is done by trying to sever and chop. Hew attacks is a fair name for it too. Cleaving uses your Strength modifier. For resistances and vulnerabilities Cleaving counts as 50% Slashing & 50% Bludgeoning Modifier: Strength <br> Damage Type: 50% Slashing, 50% Bludgeoning <br> Penetration: 1 <br> Damage die: High <br> Category:Damage Category:Melee Attacks" Tag: wikieditor
  • 16:3516:35, 23 May 2023 diff hist +21 SlashingNo edit summary Tag: wikieditor
  • 16:2716:27, 23 May 2023 diff hist +48 SlashingNo edit summary Tag: wikieditor
  • 16:2216:22, 23 May 2023 diff hist +375 N SlashingCreated page with "Slashing damage is done by making longs cuts and lacerations, where a better name for it could be slicing. The damage is mainly done by your weapons ability and sharpness rather than your strength and power in the cut. Slashing uses your Dexterity modifier. Modifier: Dexterity <br> Damage type: Slashing <br> Penetration: 0 <br> Damage die: High <br>" Tag: wikieditor
  • 16:0716:07, 23 May 2023 diff hist +20 DamageNo edit summary Tag: wikieditor

21 February 2023

2 February 2023

31 January 2023

  • 23:5323:53, 31 January 2023 diff hist +596 N Spike FloorCreated page with "{{Spell |name=Spike Floor |level=1 |theme=Divine |domain=Metal |cast=1 action |range=60 feet |components=V, S |duration=Concentration, up to 1 hour |area=20-foot radius }} You create a field of sharp, jagged spikes on the floor within a 20-foot radius centered on a point you choose within range. The spikes are difficult terrain and deal 1d4 piercing damage to any creature that enters or ends their turn within the area. '''Power Increase:'''<br> When you cast this spell..."
  • 23:5123:51, 31 January 2023 diff hist +520 N Hail of BladesCreated page with "{{Spell |name=Hail of Blades |level=1 |theme=Divine |domain=Metal |cast=1 action |range=60 feet |components=V, S, M |duration=Instantaneous |area=5-foot-radius, 40 feet high }} Choose a point within range. Each creature in a 5-foot-radius, 40 feet high, cylinder centered on that point must make a Reflex contest. A target takes 3d6 slashing damage on a failed save. '''Power Increase:'''<br> When you cast this spell using a spell slot of 2nd level or higher, the damage in..."

14 January 2023

13 January 2023

10 January 2023

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