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* As a reaction, when a creature within range suffers damage from an attack or spell, it immediately gain [[temporary hit point]]s equal to {{c|4d4 + spellcasting ability modifier}}, this cannot exceed your maximum [[hit point]]s. | |||
* If the creature has {{c|0}} [[hit point]]s, they gain {{c|1}} [[hit point]]. A creature cannot benefit from this [[hit point]] again until it has finished a short or long rest. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> | ||
When you cast this spell using a spell slot of 3rd level or higher, the [[temporary hit point]]s increases by an additional 2d4 for each slot level above 2nd | When you cast this spell using a spell slot of 3rd level or higher, the [[temporary hit point]]s increases by an additional {{c|2d4}} for each slot level above 2nd. | ||
<tab name="Power Table" collapsed> | <tab name="Power Table" collapsed> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Spell level !!style="text-align:center"| Temporary Hit Points | ! Spell level !!style="text-align:center"| Temporary Hit Points | ||
|- | |- | ||
| 2nd(base) || | | 2nd(base) || 4d4 | ||
|- | |- | ||
| 3rd || | | 3rd || 6d4 | ||
|- | |- | ||
| 4th || | | 4th || 8d4 | ||
|- | |- | ||
| 5th || | | 5th || 10d4 | ||
|- | |- | ||
| 6th || | | 6th || 12d4 | ||
|- | |- | ||
| 7th || | | 7th || 14d4 | ||
|- | |- | ||
| 8th || | | 8th || 16d4 | ||
|- | |- | ||
| 9th || | | 9th || 18d4 | ||
|} | |} | ||
</tab> | </tab> |
Revision as of 13:36, 16 May 2025
2nd Level | |
Theme(s) | Divine
|
Domain(s) |
Order
|
Casting Time | Reaction |
Range | 20 meters |
Component(s) | V, S |
Duration | 1 hour |
- As a reaction, when a creature within range suffers damage from an attack or spell, it immediately gain temporary hit points equal to 4d4 + spellcasting ability modifier, this cannot exceed your maximum hit points.
- If the creature has 0 hit points, they gain 1 hit point. A creature cannot benefit from this hit point again until it has finished a short or long rest.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the temporary hit points increases by an additional 2d4 for each slot level above 2nd.
Spell level | Temporary Hit Points |
---|---|
2nd(base) | 4d4 |
3rd | 6d4 |
4th | 8d4 |
5th | 10d4 |
6th | 12d4 |
7th | 14d4 |
8th | 16d4 |
9th | 18d4 |