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Halberdier: Difference between revisions

From Kronopolis and the Flat Plane
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* After performing a [[maneuver]] and when determining a contested check and if you hit, you can spend [[endurance]] points to increase your maneuver attack roll.
* After performing a [[maneuver]] and when determining a contested check and if you hit, you can spend [[endurance]] points to increase your maneuver attack roll.
You gain the following maneuvers:  
You gain the following maneuvers:  
<includeonly><tab name="Show Maneuvers" collapsed></includeonly>
<includeonly><tab name="Show Maneuvers" collapsed></includeonly><noinclude>{| class="wikitable"
'''Combat Action Maneuvers'''
|</noinclude>'''Combat Action Maneuvers'''
* [[Commander's Strike]]
* [[Commander's Strike]]
* [[Disarming Attack]]
* [[Disarming Attack]]

Revision as of 15:55, 13 May 2025

See also: Fighting Style.


You specialize in fighting with polearm weapons and gain the following benefits while the fighting style is active:

  • After performing a maneuver and when determining a contested check and if you hit, you can spend endurance points to increase your maneuver attack roll.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers