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Defense: Difference between revisions

From Kronopolis and the Flat Plane
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* You gain a <code>+1</code> bonus to base [[AL]].
* You gain a <code>+1</code> bonus to base [[AL]].


You gain the following maneuvers: Disarming Attack , Distracting Strike , Maneuvering Attack , Pushing Attack , Tripping Attack , Feinting Attack , Positioning Strike , Arresting Strike , Avert Blow , Bait and Switch , Parry , Riposte , Blinding Attack , Brace , Evasive Footwork , Patient Defense , Shield Bash , Vigilance
You gain the following maneuvers:  
<includeonly><tab name="Show Maneuvers" collapsed></includeonly>
'''Combat Action Maneuvers'''
* [[Disarming Attack]]
* [[Distracting Strike]]
* [[Maneuvering Attack]]
* [[Pushing Attack]]
* [[Tripping Attack]]
 
'''Melee Combat Action Maneuvers'''
* [[Feinting Attack]]
* [[Positioning Strike]]
 
'''Reaction Maneuvers'''
* [[Arresting Strike]]
* [[Avert Blow]]
* [[Bait and Switch]]
* [[Parry]]
* [[Riposte]]
 
'''Quick Action Maneuvers'''
* [[Blinding Trick]]
* [[Brace]]
* [[Evasive Footwork]]
* [[Patient Defense]]
* [[Shield Bash]]
* [[Vigilance]]

Revision as of 10:47, 8 May 2025

See also: Fighting Style.


You specialize in fighting defensively and gain the following benefits while the fighting style is active:

  • You gain a +1 bonus to base AL.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers