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The damage a melee-weapon can do is dependent on several factors. | The damage a melee-weapon can do is dependent on several factors. | ||
* Which kind of attack you make with the weapon, each corresponding to the five types of physical [[Damage|damage]]; [[Slashing]], [[Cleaving]], [[Piercing]], [[Splitting]], [[Bludgeoning]]. Cleaving and Splitting are combinations of the other damage types. | * Which kind of attack you make with the weapon, each corresponding to the five types of physical [[Damage|damage]]; [[Slashing]], [[Cleaving]], [[Piercing]], [[Splitting]], [[Bludgeoning]]. [[Cleaving]] and [[Splitting]] are combinations of the other damage types. | ||
* Your modifier for [[Dexterity]] or [[Strength]], depending on which kind of attack you make. | * Your modifier for [[Dexterity]] or [[Strength]], depending on which kind of attack you make. | ||
* The quality of the weapon; [[Simple Weapon|Simple]], [[Martial Weapon|Martial]] or Exotic. | * The quality of the weapon; [[Simple Weapon|Simple]], [[Martial Weapon|Martial]] or Exotic. |
Revision as of 16:30, 17 March 2024
The damage a melee-weapon can do is dependent on several factors.
- Which kind of attack you make with the weapon, each corresponding to the five types of physical damage; Slashing, Cleaving, Piercing, Splitting, Bludgeoning. Cleaving and Splitting are combinations of the other damage types.
- Your modifier for Dexterity or Strength, depending on which kind of attack you make.
- The quality of the weapon; Simple, Martial or Exotic.
- Any enchantments on the weapon.