Weapon Damage: Difference between revisions

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The damage a melee-weapon can do is dependent on several factors.
The damage a melee-weapon can do is dependent on several factors.


* Which kind of attack you make with the weapon, each corresponding to the five types of physical [[Damage|damage]]; [[Slashing]], [[Cleaving]], [[Piercing]], [[Splitting]], [[Bludgeoning]]. Cleaving and Splitting are combinations of the other damage types.
* Which kind of attack you make with the weapon, each corresponding to the five types of physical [[Damage|damage]]; [[Slashing]], [[Cleaving]], [[Piercing]], [[Splitting]], [[Bludgeoning]]. [[Cleaving]] and [[Splitting]] are combinations of the other damage types.
* Your modifier for [[Dexterity]] or [[Strength]], depending on which kind of attack you make.
* Your modifier for [[Dexterity]] or [[Strength]], depending on which kind of attack you make.
* The quality of the weapon; [[Simple Weapon|Simple]], [[Martial Weapon|Martial]] or Exotic.
* The quality of the weapon; [[Simple Weapon|Simple]], [[Martial Weapon|Martial]] or Exotic.

Revision as of 16:30, 17 March 2024

The damage a melee-weapon can do is dependent on several factors.

Quality
Type
Great Two-Handed One-Handed Light
Simple D10 D10 D6 D4
Martial D12 D12 D8 D6
Exotic Exotic weapons are rare and all have specific stats
Quality
Type
Great Two-Handed One-Handed Light
Simple D8 D8 D4 D2
Martial D10 D10 D6 D4
Exotic Exotic weapons are rare and all have specific stats
Quality
Type
Great Two-Handed One-Handed Light
Simple D6 D6 D2 1
Martial D8 D8 D4 D2
Exotic Exotic weapons are rare and all have specific stats